Rebels & Redcoats: Volume I (1995)

Image du jeu 419cd83f96531da30196549d07a5677f_thb.jpg 🔎
Temps de jeu: 90
Age min.: 0
Joueurs: 2
Editeur: Overlord Games, Decision Games (I)
Concepteurs: Christopher Cummins
Artistes: Alonzo Chappel, Mark Simonitch, Christine Lockwood, David McElhannon
Mécaniques: Hexagon Grid, Dice Rolling

American Revolutionary battles of Bunker Hill, Brandywine, Germantown and Monmouth.

The game system simply but accurately recreates the battlefield conditions with a move-fight-rally play sequence to simulate the grand tactics of the American Revolution. Additional rules cover command control, morale, artillery, light infantry and dragoons. Each battle is represented by its own units and map along with exclusive rules to recreate the unique conditions of each battle. Units are generally regiments rated for combat strength, morale and march capabilities.
Scenarios:

Bunker Hill, 17 June 1775
Brandywine, 11 September 1777
Germantown, 4 October 1777
Monmouth, 28 June 1778



Components:

440 counters
(2) 22" x 34" mapsheets
2 player aid cards
16-page rule book
1 10-sided die


(from publisher's website)



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