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MAGMAG Baseball (2022)
Speeltijd: 20
Min. Leeftijd: 14
Spelers: 2
Uitgever: SGH STUDIO
Ontwerpers: Jethro, Silvergun
Kunstenaars: DODAM, Sunhyuk Chae
Mechanismen: Betting and Bluffing, Dice Rolling, Variable Player Powers
Min. Leeftijd: 14
Spelers: 2
Uitgever: SGH STUDIO
Ontwerpers: Jethro, Silvergun
Kunstenaars: DODAM, Sunhyuk Chae
Mechanismen: Betting and Bluffing, Dice Rolling, Variable Player Powers
Beschrijving Tonen Opmerkingen Tonen Prijstrend
<MAGMAG Baseball> is a three-dimensional baseball game that can be enjoyed by two people. Experience intuitive mechanisms and special fun using magnets that children can enjoy. You can enjoy real baseball on the table with various characters and realistic ways of playing!
This is the stadium where the final game of the MAG series takes place. The ace pitcher takes the mound to determine the win in the last nine innings. A clean-up trio is preparing for the lineup. Who will be the final winner?
1. Place the card in the middle of the plastic box, and the pitcher rolls the 12-sided dice. The game begins in the strike zone that matches the number.
2. The pitcher selects the ball and moves the ball magnet. The batter also moves the bat magnet by predicting the pitch. Pitchers and batters bat power tokens one by one.
3. Raise the card and check if the position of the ball and the bat matches. If it does not match, it is determined by a strike or ball depending on the position of the ball. If matched, the result is processed by comparing power tokens.
—description from the designer
This is the stadium where the final game of the MAG series takes place. The ace pitcher takes the mound to determine the win in the last nine innings. A clean-up trio is preparing for the lineup. Who will be the final winner?
1. Place the card in the middle of the plastic box, and the pitcher rolls the 12-sided dice. The game begins in the strike zone that matches the number.
2. The pitcher selects the ball and moves the ball magnet. The batter also moves the bat magnet by predicting the pitch. Pitchers and batters bat power tokens one by one.
3. Raise the card and check if the position of the ball and the bat matches. If it does not match, it is determined by a strike or ball depending on the position of the ball. If matched, the result is processed by comparing power tokens.
—description from the designer
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Het spel werd ook onder deze namen uitgebracht:
MAGMAG Baseball
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ag.gameitem.lastUpdated: 2025-04-20 21:46:49.282