Arabian Nightmare: The Kuwait War (1990)

Imagem do Jogo 419cd83f96531da30196547663085253_thb.jpg 🔎
Tempo de Jogo: 360
Idade Mín.: 12
Jogadores: 2 - 3
Editora: 3W (World Wide Wargames)
Designers: A. Davis, Jim Dunnigan, Austin Bay
Artistas: Desconhecido
Mecânicas: Grid Movement, Hexagon Grid, Ratio / Combat Results Table, Simulation, Dice Rolling, Scenario / Mission / Campaign Game

Arabian Nightmare: The Kuwait War, was designed and published while the late 1990 events in Kuwait were still unfolding, so in effect it was a near-future game which became an historical game within a few months.

The game has one map and 300 counters. The map covers the Persian Gulf, Saudi Arabia, the eastern part of Iraq and its border with Iran. Turn/Time Scale is 1-3 days per Military Action Segment and 4-6 days per Political Action Segment (a full turn is 2 MAS and 1 PAS, so 6-12 days total).

The game may be played using only the Military rules, the Political rules or both sets. There is an Introductory Game as well. There are 7 scenarios including the full campaign.

This is a medium-high complexity game with many creative mechanisms and special rules. For the experienced wargamer.

This game was published in Strategy & Tactics magazine #139.

Game Scale:
Turn: 1-3 days for Military Action Segments (combat units), 3-6 days for Political Action Segments
Hex: 30 km
Unit: Battalion to Corps, Naval Squadrons, Air Wings

Game Inventory:
One 22" X 34" mapsheet
Two countersheet (300 1/2" counters)
One 28 page Military Game Rules booklet
One 12 page Political Game Rules booklet (2nd Folio Edition only)
One 8 page introductory Game Rules booklet (2nd Folio Edition only)
One 12 page Summary Sheet Rules booklet



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ag.gameitem.lastUpdated: 2025-04-24 10:08:15.329