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Chute-2 (1982)
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The balls are placed in random order on both sides of the chute. The Pattern Cards are placed face down.
The first Pattern Card is turned over. Players then flip their balls into the chute, so that they pass through the tunnel trap gate, in the same colour sequence as the Pattern Card. As soon as the last ball is through, close the gate and trap your opponent. Points are scored and play continues with the next card. There are penalties for balls placed in the wrong order.
The winner is the player with the highest score at the end of the game.
"Flick,Roll and Race Through the Tunnel Traps in a Contest of Skill and Excitement."
Contents
1 Play Area.
1 Tunnel Trap Piece.
22 Balls.
10 Pattern Cards.
Rules Are Printed on Inner Box Lid.
The first Pattern Card is turned over. Players then flip their balls into the chute, so that they pass through the tunnel trap gate, in the same colour sequence as the Pattern Card. As soon as the last ball is through, close the gate and trap your opponent. Points are scored and play continues with the next card. There are penalties for balls placed in the wrong order.
The winner is the player with the highest score at the end of the game.
"Flick,Roll and Race Through the Tunnel Traps in a Contest of Skill and Excitement."
Contents
1 Play Area.
1 Tunnel Trap Piece.
22 Balls.
10 Pattern Cards.
Rules Are Printed on Inner Box Lid.
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ag.gameitem.lastUpdated: 2025-04-21 03:03:41.666