Terra Nova Gambit: The War for Terra Nova Book 2 (2010)
Tempo de Jogo: 120
Idade Mín.: 12
Jogadores: 2 - 6
Editora: Dream Pod 9
Designers: John Buckmaster, Jason Dickerson, Robert Dubois, Nick Pilon
Artistas: Paul O'Connel, Pierre Ouellette, Jean-François Fortier, Normand Bilodeau, Charles-Emmanuel Ouellette, Mariko Kuwahara, Marc Ouellette, John Nguyen, Greg Perkins, Ghislain Barbe, Daniel Hinds-Bond
Mecânicas: Action Points, Dice Rolling
Idade Mín.: 12
Jogadores: 2 - 6
Editora: Dream Pod 9
Designers: John Buckmaster, Jason Dickerson, Robert Dubois, Nick Pilon
Artistas: Paul O'Connel, Pierre Ouellette, Jean-François Fortier, Normand Bilodeau, Charles-Emmanuel Ouellette, Mariko Kuwahara, Marc Ouellette, John Nguyen, Greg Perkins, Ghislain Barbe, Daniel Hinds-Bond
Mecânicas: Action Points, Dice Rolling
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Terra Nova Gambit - The War for Terra Nova Book 2 includes:
Background Information on the CEF's Utopian Colonial Corp allies.
Utopian uniforms, ranks, insignia, and equipment.
Technical data on the Armiger Auto Control Suit and the Neural Kinetic Interceptor Drone Unit (N-KIDU) autos.
Technical data on the refitted HC-3 Command & Reconnaissance vehicle.
Rules for fielding Utopian Colonial Corp armies and the new CEF HC-3 combat group.
New Regiments of Note for the CEF, Utopia, and Black Talon.
Advanced League and campaign rules.
Campaign scenarios for the Barrington Basin, TN orbit, and the new PAK front.
Discover the fate of Col. Arthur and the PAK.
League Advancement Rules and Survivor Upgrade guidelines.
Timeline Narratives set during the War for Terra Nova.
Datacards for all vehicles presented in the book.
Background Information on the CEF's Utopian Colonial Corp allies.
Utopian uniforms, ranks, insignia, and equipment.
Technical data on the Armiger Auto Control Suit and the Neural Kinetic Interceptor Drone Unit (N-KIDU) autos.
Technical data on the refitted HC-3 Command & Reconnaissance vehicle.
Rules for fielding Utopian Colonial Corp armies and the new CEF HC-3 combat group.
New Regiments of Note for the CEF, Utopia, and Black Talon.
Advanced League and campaign rules.
Campaign scenarios for the Barrington Basin, TN orbit, and the new PAK front.
Discover the fate of Col. Arthur and the PAK.
League Advancement Rules and Survivor Upgrade guidelines.
Timeline Narratives set during the War for Terra Nova.
Datacards for all vehicles presented in the book.
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Terra Nova Gambit: The War for Terra Nova Book 2
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ag.gameitem.lastUpdated: 2025-04-21 06:23:42.51