Guerilla (1976)
Temps de jeu: 30
Age min.: 12
Joueurs: 2
Editeur: Ariel Productions Ltd, Bütehorn Spiele (Buchholz Verlag)
Concepteurs: David Wells
Artistes: Inconnu
Mécaniques: Area Majority / Influence
Age min.: 12
Joueurs: 2
Editeur: Ariel Productions Ltd, Bütehorn Spiele (Buchholz Verlag)
Concepteurs: David Wells
Artistes: Inconnu
Mécaniques: Area Majority / Influence
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Guerilla is an abstract strategy game played on a triangular lattice. Players place pieces to form groups, which can move, larger groups being able to move farther than smaller ones (movement is by jumping).
An unusual feature is that if an enemy piece is captured by "overkill" (pieces are captured by neighboring pieces which are stronger, strength being measured by the number of adjacent friendly pieces), a red "massacre" token is placed on its space, which becomes impassable for the rest of the game.
An unusual feature is that if an enemy piece is captured by "overkill" (pieces are captured by neighboring pieces which are stronger, strength being measured by the number of adjacent friendly pieces), a red "massacre" token is placed on its space, which becomes impassable for the rest of the game.
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Le jeu a également été publié sous ces noms:
Evolution ,
Guerilla
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ag.gameitem.lastUpdated: 2025-04-22 21:16:07.792