18US (2005)
Temps de jeu: 240
Age min.: 14
Joueurs: 2 - 6
Editeur: Golden Spike Games, (Web published), Deep Thought Games, LLC
Concepteurs: David G. D. Hecht
Artistes: Inconnu
Mécaniques: Stock Holding, Network and Route Building, Tile Placement, Modular Board
Age min.: 14
Joueurs: 2 - 6
Editeur: Golden Spike Games, (Web published), Deep Thought Games, LLC
Concepteurs: David G. D. Hecht
Artistes: Inconnu
Mécaniques: Stock Holding, Network and Route Building, Tile Placement, Modular Board
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18US is a "high-end" 18xx game of the entire history of US railroading (well, until the 1950s anyhow) on two map panels: twelve companies, four different categories of trains with either two or three levels of each (a total of eleven train types), and a substantially different set of mechanisms than the "classic" 18xx games.
18US is intended to appeal to those players who enjoy such games as 1837: Rail Building in the Austro-Hungarian Empire and 1844: Schweiz: large games with many subsystems.
18US is intended to appeal to those players who enjoy such games as 1837: Rail Building in the Austro-Hungarian Empire and 1844: Schweiz: large games with many subsystems.
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