Aku Ankka 60 vuotta Juhlapeli (2011)
Spielzeit: 45
Min. Alter: 7
Spieler: 2 - 6
Verlag: Tactic
Designer: Unbekannt
Künstler: Unbekannt
Mechaniken: Action Points
Min. Alter: 7
Spieler: 2 - 6
Verlag: Tactic
Designer: Unbekannt
Künstler: Unbekannt
Mechaniken: Action Points
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Tactic release of the popular trivia game for the 60th anniversary of Donald Duck. The game is the same as the original Aku Ankka trivia game with added stuff.
A trivia game developed in cooperation with the Finnish Donald Duck magazine. The questions have a heavy emphasis on stories by Carl Barks and Don Rosa.
The board is divided into six decades (1950's through 2000's), representing six decades of the Finnish Donald Duck magazine. At the center of the board is the "Time Machine" through which players must travel from one decade to the next.
The object of the game is to travel to all six decades and earn a Donald Duck magazine from every decade by answering correctly to a trivia question about that decade's stories. The first player to return to the Time Machine with all six magazines wins the game. Along the way there are spaces that, for example, give you an Action Card that can assist in the game, let you continue on after answering a trivia question correctly, give you a new dice throw, or make you lose all your Action Cards.
A trivia game developed in cooperation with the Finnish Donald Duck magazine. The questions have a heavy emphasis on stories by Carl Barks and Don Rosa.
The board is divided into six decades (1950's through 2000's), representing six decades of the Finnish Donald Duck magazine. At the center of the board is the "Time Machine" through which players must travel from one decade to the next.
The object of the game is to travel to all six decades and earn a Donald Duck magazine from every decade by answering correctly to a trivia question about that decade's stories. The first player to return to the Time Machine with all six magazines wins the game. Along the way there are spaces that, for example, give you an Action Card that can assist in the game, let you continue on after answering a trivia question correctly, give you a new dice throw, or make you lose all your Action Cards.
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ag.gameitem.lastUpdated: 2025-04-20 18:31:16.035