Analog Games Analog Games

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Components: Map (Regional scale)

DraeAscaria: Rogue Beasts

DraeAscaria: Rogue Beasts

boardgame

Players:
2–4
Time:
60–120 min
Min. Age:
14
La Strada

La Strada

boardgame

In Martin Wallace's La Strada, players build roads on a variable hex board to connect settlements. The more players reach the same location, the fewer victory points it yields. The player with the most points at the end wins the game.

Players:
2–4
Time:
30 min
Min. Age:
10
Guatemala Café

Guatemala Café

boardgame

In this board game, players manage coffee plantations in Guatemala and ship various beans to Europe. A market overseer controls actions and scorings. The game ends as soon as a player catches up with the advancing marker on the scoring track.

Players:
2–4
Time:
45–60 min
Min. Age:
10
Fire in the Lake

Fire in the Lake

boardgame

Players:
1–4
Time:
180 min
Min. Age:
0
Forest Wars of the Haven

Forest Wars of the Haven

boardgame

Players:
2
Time:
–
Min. Age:
0
Musketeer

Musketeer

boardgame

Players:
0
Time:
–
Min. Age:
0
Tåg till Rydsgård (fan expansion for Ticket to Ride)

Tåg till Rydsgård (fan expansion for Ticket to Ride)

boardgameexpansion

Players:
2–4
Time:
30–60 min
Min. Age:
7
Stephenson's Rocket

Stephenson's Rocket

boardgame

Reiner Knizia's tile-laying game is set in early 19th-century England, where players expand seven railway companies. Actions can be vetoed by stockholders at the cost of their shares. When tracks touch, companies merge. The winner is the player who accumulates the most money by the end.

Players:
2–4
Time:
60 min
Min. Age:
12
Casablanca

Casablanca

boardgame

In this board game, players act as WWII fugitives fleeing Germany for Casablanca while controlling a Gestapo unit. The goal is to reach safety first while stopping rivals using movement, money, and event cards. It was published exclusively for the Italian and Spanish markets.

Players:
2–8
Time:
60 min
Min. Age:
0
A Wayfarer's Tale: The Journey Begins

A Wayfarer's Tale: The Journey Begins

boardgame

Players:
1–4
Time:
45–60 min
Min. Age:
10
AuZtralia

AuZtralia

boardgame

Players:
1–4
Time:
30–120 min
Min. Age:
13
Brass: Birmingham

Brass: Birmingham

boardgame

Players:
2–4
Time:
60–120 min
Min. Age:
14
Fortes fortuna iuvat: Plinius adversus Vesuvium

Fortes fortuna iuvat: Plinius adversus Vesuvium

boardgame

Players:
1
Time:
10–20 min
Min. Age:
10
Entdecker: Exploring New Horizons

Entdecker: Exploring New Horizons

boardgame

This board game is a reworking of Entdecker. Players explore an unknown sea by placing tiles to form islands. They place settlements, forts, and scouts to earn victory points and become the most powerful explorer.

Players:
2–4
Time:
90 min
Min. Age:
10
Ceylon

Ceylon

boardgame

Players:
2–4
Time:
60 min
Min. Age:
10
Sumeria

Sumeria

boardgame

Players:
3–4
Time:
30–60 min
Min. Age:
10
Tigris & Euphrates

Tigris & Euphrates

boardgame

Tigris & Euphrates by Reiner Knizia is a tactical tile-placement game set in ancient Mesopotamia. Four leaders gather points in distinct categories, but the weakest score decides victory. Conflicts and ziggurat expansions shape the strategy.

Players:
2–4
Time:
60–120 min
Min. Age:
14
Silverton

Silverton

boardgame

Silverton is a railroad and economic game set in the historic American Southwest. Players build rail networks, operate mines, and speculate on commodity markets to achieve maximum profit through efficient freight and passenger transport.

Players:
1–6
Time:
180 min
Min. Age:
12
6 Castles

6 Castles

boardgame

Players:
2–4
Time:
45 min
Min. Age:
10
Kingdom Builder

Kingdom Builder

boardgame

Players:
2–4
Time:
45 min
Min. Age:
8
Balkan Railways

Balkan Railways

boardgame

Players:
3–5
Time:
40–60 min
Min. Age:
0
三国ファイト (Three Kingdoms Fight)

三国ファイト (Three Kingdoms Fight)

boardgame

Players:
2–6
Time:
90 min
Min. Age:
0
Cuzco

Cuzco

boardgame

Players:
2–4
Time:
75–120 min
Min. Age:
14
Near and Far

Near and Far

boardgame

In "Near and Far," up to four wanderers search for the Last Ruin to fulfill their deepest desires. Across various maps, you explore, recruit adventurers, gather resources, and fight foes. A companion story book presents unique narrative choices during encounters, creating memorable experiences and personal tales throughout an immersive, multi-session campaign that unfolds chapter by chapter.

Players:
2–4
Time:
90–120 min
Min. Age:
13