The Manhattan Project: Chain Reaction
boardgame
- Players:
- 1–5
- Time:
- 30–40 min
- Min. Age:
- 12
The Manhattan Project: Energy Empire – Mexico
boardgameexpansion
- Players:
- 2–5
- Time:
- 60–120 min
- Min. Age:
- 13
The Manhattan Project 2: Minutes to Midnight – Kickstarter Mini-expansion
boardgameexpansion
- Players:
- 2–5
- Time:
- 90–150 min
- Min. Age:
- 13
Manhattan Project: War Machine
boardgame
- Players:
- 1–4
- Time:
- 30–60 min
- Min. Age:
- 12
The Manhattan Project: Energy Empire – Missile Crisis
boardgameexpansion
"The Manhattan Project: Energy Empire – Missile Crisis" is a promotional card originally from a Kickstarter campaign. It replaces environmental scoring, granting 1 VP per space moved on the UN track. Afterward, all structure markets are refreshed, and further advancement on the UN track is blocked until the next Global Impact card.
- Players:
- 2–5
- Time:
- 60–120 min
- Min. Age:
- 13
The Manhattan Project: Energy Empire – Cold War
boardgameexpansion
- Players:
- 1–5
- Time:
- 60–120 min
- Min. Age:
- 13
The Manhattan Project: Second Stage
boardgameexpansion
- Players:
- 2–5
- Time:
- 120 min
- Min. Age:
- 13
Manhattan Project: Energy Empire
boardgame
- Players:
- 1–5
- Time:
- 60–120 min
- Min. Age:
- 14
The Manhattan Project
boardgame
- Players:
- 2–5
- Time:
- 120 min
- Min. Age:
- 13
The Manhattan Project: Energy Empire
boardgame
- Players:
- 1–5
- Time:
- 60–120 min
- Min. Age:
- 13
The Manhattan Project: Nations Expansion
boardgameexpansion
- Players:
- 2–5
- Time:
- 120 min
- Min. Age:
- 12
The Manhattan Project 2: Minutes to Midnight
boardgame
- Players:
- 2–5
- Time:
- 90–150 min
- Min. Age:
- 13