So What's For Sale, Anyway? III
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So What's That Shiny Thing, Anyway?
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So What's For Sale, Anyway? V
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So What's The Riddle Like, Anyway? III
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So What's The Human Called, Anyway? II
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So What's the Hoard Like, Anyway?
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"So What's the Hoard Like, Anyway?" solves the problem of unprepared Game Masters handing out loot after dragon fights. It provides 84 detailed, level-appropriate (1-7) treasure lists ready to insert into any campaign and use with any monster. No more boring generic coins, just instantly usable, vibrant hoards for your tabletop RPG group.
So What's For Sale, Anyway?
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So What's The Tavern Like, Anyway?
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So What's For Sale, Anyway? II
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"So What's For Sale, Anyway? II" is a Pathfinder GM resource by Julian Neale that eliminates the tedious prep of generating magical shop inventories. It provides 87 ready-to-use lists, 80 roleplay-ready vendors with potential adventure hooks, and features 41 cursed items hidden among hundreds of magical wares.
So What's The Zombie Like, Anyway?
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So What's The Human Called, Anyway?
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So What's The Riddle Like, Anyway?
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So What's the Hoard Like, Anyway? II
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So What's The Demi-Human Called, Anyway?
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So What's The Mount Like, Anyway?
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So What's the Hoard Like, Anyway? III
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So What's It Called, Anyway?
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So What's The Riddle Like, Anyway? II
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So What's The Spellbook Like, Anyway?
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So What's the Weapon Like, Anyway?
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So What's The Human Called, Anyway? III
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So What's the NPC Like, Anyway?
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So What's For Sale, Anyway? IV
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So What's The Pirate Ship Like, Anyway?
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