Rooms
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RPGs have variable players and duration.
Skeletons
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"Skeletons" is the first in a 12-book trap series for RPGs, written from the perspective of evil villains. Across 26 pages, it features 15 mechanical traps with designer notes and unique illustrations. It provides easy-to-use examples for systems like Savage Worlds, Aether, and Ingenium to annoy, maim, or murder pesky player characters.
RPGs have variable players and duration.
The Maintenance Mummy
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RPGs have variable players and duration.
Non-Traps
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RPGs have variable players and duration.