Analog Games Analog Games

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Series: International Games (MMP)

Bravery in the Sand

Bravery in the Sand

boardgame

Players:
2
Time:
60 min
Min. Age:
0
Storm Over Normandy

Storm Over Normandy

boardgame

Players:
2
Time:
180 min
Min. Age:
0
Avenge Pearl Harbor

Avenge Pearl Harbor

boardgame

Players:
2
Time:
240–360 min
Min. Age:
0
Fire in the Sky: The Great Pacific War 1941-1945

Fire in the Sky: The Great Pacific War 1941-1945

boardgame

Fire in the Sky is a World War II Pacific Theater wargame from Multi-Man Publishing, designed by Tetsuya Nakamura. Featuring a single map and 180 counters, the balanced, compact game captures logistics, troop transport, and carrier fleets in under five hours of playtime.

Players:
1–2
Time:
60–300 min
Min. Age:
12
Greater East Asia Co-Prosperity Sphere: War in Asia and the Pacific

Greater East Asia Co-Prosperity Sphere: War in Asia and the Pacific

boardgame

Players:
2
Time:
90 min
Min. Age:
12
What Price Glory?

What Price Glory?

boardgame

Players:
2
Time:
240 min
Min. Age:
12
The Setting Sun

The Setting Sun

boardgame

Players:
2
Time:
240 min
Min. Age:
12
Special Ops Issue #2

Special Ops Issue #2

boardgameexpansion

Players:
2
Time:
–
Min. Age:
14
Special Ops Issue #3

Special Ops Issue #3

boardgameexpansion

Players:
2
Time:
–
Min. Age:
0
Warriors of God: The Wars of England & France, 1135-1453

Warriors of God: The Wars of England & France, 1135-1453

boardgame

Warriors of God is a wargame about the Hundred Years War by Multi-Man Publishing. The impulse-based system balances historical accuracy with high playability. Players command medieval leaders and troops, managing dramatic historical shifts and tactics.

Players:
1–2
Time:
180 min
Min. Age:
12
King Philip's War

King Philip's War

boardgame

Players:
2
Time:
120 min
Min. Age:
0
Storm Over Dien Bien Phu

Storm Over Dien Bien Phu

boardgame

Players:
1–2
Time:
180 min
Min. Age:
0
Red Star Rising: The War in Russia, 1941-1944

Red Star Rising: The War in Russia, 1941-1944

boardgame

Red Star Rising by MMP is an Eastern Front World War II wargame covering 1941 to 1944. Two players control the Axis or Soviets. It uses a modified chit-pull system and models the strategic challenges faced by historical counterparts.

Players:
2
Time:
1200 min
Min. Age:
12
Ukraine '44

Ukraine '44

boardgame

Ukraine '44 is a hex-and-counter simulation game depicting the 1st Panzer Army's escape from the Kamenets-Podolsky Pocket in 1944. Featuring a 5 km per hex scale, the game includes a concise rulebook, a map, and cardboard counters.

Players:
2
Time:
240–300 min
Min. Age:
12
Angola

Angola

boardgame

Angola is a multiplayer board game depicting the civil war from 1975 to 1976. Players control US- and Soviet-backed factions. A secret unit activation system and an innovative victory point mechanic create high tactical tension.

Players:
2–4
Time:
480 min
Min. Age:
0
Last Stand: The Battle for Moscow 1941-42

Last Stand: The Battle for Moscow 1941-42

boardgame

Players:
1–2
Time:
180–600 min
Min. Age:
18
Target Arnhem: Across 6 Bridges

Target Arnhem: Across 6 Bridges

boardgame

Target Arnhem is a Japanese wargame simulating the 1944 Battle of Arnhem. First published in Old Game Journal, it is now distributed by Multi-Man Publishing as Target Arnhem: Across 6 Bridges.

Players:
2
Time:
90 min
Min. Age:
12
Warriors of Japan: A Country Aflame 1335-1339

Warriors of Japan: A Country Aflame 1335-1339

boardgame

Players:
1–2
Time:
150 min
Min. Age:
10
Starvation Island

Starvation Island

boardgame

Players:
2
Time:
120 min
Min. Age:
12
Warriors of God: War by Proxy

Warriors of God: War by Proxy

boardgameexpansion

Players:
2
Time:
90 min
Min. Age:
12
A Victory Awaits: Operation Barbarossa 1941

A Victory Awaits: Operation Barbarossa 1941

boardgame

Players:
1–8
Time:
180–900 min
Min. Age:
16
War of the Suns: The War of Resistance 1937-1945

War of the Suns: The War of Resistance 1937-1945

boardgame

War of the Suns is a historical wargame for 1 to 4 players focusing on the China-India-Burma theater during World War II from 1937 to 1945. The complex game is based on archives and incorporates both military operations and politics.

Players:
2–4
Time:
180–6000 min
Min. Age:
12
Special Ops Issue #4

Special Ops Issue #4

boardgameexpansion

Players:
2
Time:
–
Min. Age:
14
The Tide at Sunrise: The Russo-Japanese War, 1904-1905

The Tide at Sunrise: The Russo-Japanese War, 1904-1905

boardgame

Tide at Sunrise is a simple wargame about the Russo-Japanese War of 1904-1905. Based on classic mechanics, players manage armies, navies, and logistics using transport points. On a large map, fronts in Manchuria and Port Arthur must be coordinated. The playtime is three to five hours.

Players:
2
Time:
240 min
Min. Age:
12