Analog Games Analog Games

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Mechanism: Hidden Movement

Stop Thief!

Stop Thief!

boardgame

Players:
1–5
Time:
30–60 min
Min. Age:
10
Midway Island

Midway Island

boardgameexpansion

Players:
2
Time:
90 min
Min. Age:
12
One Card: Cereal Killer

One Card: Cereal Killer

boardgame

Players:
2
Time:
10–15 min
Min. Age:
14
Submarine

Submarine

boardgame

Submarine is an Avalon Hill tactical wargame depicting WWII submarine warfare. One player commands a hidden submarine using plotted movement, while opponents manage convoys and escorts. It features historical scenarios, ASW systems, and hidden movement mechanics.

Players:
1–6
Time:
60–180 min
Min. Age:
12
Specter Ops

Specter Ops

boardgame

Players:
2–5
Time:
60–120 min
Min. Age:
9
Stop Thief

Stop Thief

boardgame

In this electronic detective game, players hunt an invisible, computer-controlled thief. Using an electronic crime scanner, you listen to audio clues like footsteps or alarms. The first investigator to track down the criminal, make an arrest, and earn 2500 dollars wins the game.

Players:
2–4
Time:
30 min
Min. Age:
10
Last Friday

Last Friday

boardgame

Players:
2–6
Time:
30–120 min
Min. Age:
14
4000 A.D.

4000 A.D.

boardgame

4000 A.D. is a strategic board game for two to four players set in a distant future. It entirely omits dice and chance. Players command fleets using a hidden hyperspace movement system, claim star systems, and wage interstellar conflict until only one player remains.

Players:
2–4
Time:
90 min
Min. Age:
10
Discovery

Discovery

boardgame

Discovery is a deduction game where players search for a hidden treasure on an unknown island. By moving across various terrains and visiting checkpoints, they gather crucial clues to determine the exact location of the treasure first.

Players:
2
Time:
45 min
Min. Age:
12
Nuns on the Run

Nuns on the Run

boardgame

Players:
2–8
Time:
45 min
Min. Age:
10
Black Sonata: The Fair Youth

Black Sonata: The Fair Youth

boardgameexpansion

Players:
1
Time:
20–40 min
Min. Age:
12
The Stifling Dark: Nightfall

The Stifling Dark: Nightfall

boardgameexpansion

Players:
2–5
Time:
60–120 min
Min. Age:
14
Operation Market Garden: Descent Into Hell

Operation Market Garden: Descent Into Hell

boardgame

Operation Market Garden by GDW is a double-blind wargame about the failed 1944 Allied offensive. Using two maps, both players remain unaware of opposing forces, relying on an honor system.

Players:
2
Time:
120 min
Min. Age:
12
Mousquetaires du Roy

Mousquetaires du Roy

boardgame

Players:
1–5
Time:
75 min
Min. Age:
12
Patrol!: Man-to-Man Combat in the 20th Century

Patrol!: Man-to-Man Combat in the 20th Century

boardgame

Patrol is a tactical infantry simulation for 1 or more players covering combat from WWI to modern times. Players control squads on hex maps, secretly plot actions, and use a detailed action point system to resolve combat.

Players:
1–3
Time:
240 min
Min. Age:
12
Ninja: Legend of the Scorpion Clan

Ninja: Legend of the Scorpion Clan

boardgame

Players:
2–4
Time:
45 min
Min. Age:
12
N.Y. Chase

N.Y. Chase

boardgame

This board game is based on Scotland Yard, moving Mr. X's hide-and-seek to Manhattan. While one player flees, the others cooperatively hunt him using new tools like roadblocks and helicopters to balance the classic gameplay.

Players:
3–6
Time:
45 min
Min. Age:
10
Mister X

Mister X

boardgame

Players:
2–6
Time:
60 min
Min. Age:
10
Clue: The Great Museum Caper

Clue: The Great Museum Caper

boardgame

One player acts as a thief secretly stealing paintings from a private museum, while the other players take on the roles of detectives trying to track them down using cameras and line of sight. To win, the thief must steal three paintings and successfully escape.

Players:
2–7
Time:
30 min
Min. Age:
10
Pacific Theatre Via Midway

Pacific Theatre Via Midway

boardgameexpansion

Pacific Theatre Via Midway is an expansion for Avalon Hill's Midway wargame. Players use hidden maps to search for enemy fleets and launch bomber attacks. Additional rules for fighters, bases, and combat increase realism and complexity.

Players:
2
Time:
120 min
Min. Age:
12
Letters from Whitechapel

Letters from Whitechapel

boardgame

Players:
2–6
Time:
90 min
Min. Age:
14
Captain Sonar: Mission Vectrum

Captain Sonar: Mission Vectrum

boardgameexpansion

Players:
4–8
Time:
20–45 min
Min. Age:
10
Diabolik: Heists and Investigations

Diabolik: Heists and Investigations

boardgame

Players:
2–4
Time:
60–90 min
Min. Age:
13
Pandemic: On the Brink

Pandemic: On the Brink

boardgameexpansion

Players:
2–5
Time:
45 min
Min. Age:
8