Analog Games Analog Games

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Series: 18xx

1822 Scotland Medium Regional and North Regional scenario board set

1822 Scotland Medium Regional and North Regional scenario board set

boardgameexpansion

Players:
3–7
Time:
180–240 min
Min. Age:
12
18TN

18TN

boardgame

18TN is a railway board game set in Tennessee and Kentucky, designed by Mark Derrick. With its simpler rules and manageable playtime, it serves as an accessible introduction to the 18xx game system for new players.

Players:
3–5
Time:
180 min
Min. Age:
14
1874

1874

boardgame

Players:
3–6
Time:
240–600 min
Min. Age:
30
1822+

1822+

boardgameexpansion

Players:
3–7
Time:
300–420 min
Min. Age:
12
1827: The Grand Game of American Railways

1827: The Grand Game of American Railways

boardgame

Players:
2–6
Time:
120–240 min
Min. Age:
12
1825 Regional Kit R2: South West England

1825 Regional Kit R2: South West England

boardgameexpansion

1825 Regional Kit: R2 - South West England is an expansion for the 18xx game 1825 Unit 1. It includes a new game board, one minor company, and various map and track tiles requiring the base game.

Players:
2–5
Time:
120 min
Min. Age:
14
1829

1829

boardgame

1829 is the seminal first 18xx railway board game by Francis Tresham from the 1970s. It alternates between stock and operating rounds. Track is laid using survey tokens on the board, creating a tactical game with a long playtime of 4 to 10 hours.

Players:
3–9
Time:
360 min
Min. Age:
12
1893: Koln-Bonn

1893: Koln-Bonn

boardgame

Players:
2–4
Time:
180 min
Min. Age:
0
MSK 1 Extension Kit for 1829 (Northern & Southern Boards)

MSK 1 Extension Kit for 1829 (Northern & Southern Boards)

boardgameexpansion

The 18xx MSK 1 expansion kit adds six new tiles for the 1829 Northern Board or universal gray junction tiles, plus four special double-station city tiles to promote existing green station tiles.

Players:
3–9
Time:
300 min
Min. Age:
0
1830 Lummerland

1830 Lummerland

boardgame

Players:
2–4
Time:
60 min
Min. Age:
0
1899+1

1899+1

boardgame

Players:
2–4
Time:
180–240 min
Min. Age:
12
18OR

18OR

boardgame

Players:
2–8
Time:
–
Min. Age:
0
18EC: USA East Coast

18EC: USA East Coast

boardgame

18EC is an 18xx railway game by Wolfram Janich from 2005, set between the US East Coast and the Mississippi. Featuring a very large map and an unusually large bank, it offers a considerably long playtime even for this series.

Players:
2–6
Time:
240–600 min
Min. Age:
0
18OL

18OL

boardgame

Players:
2–5
Time:
180–240 min
Min. Age:
12
18OE: On the Rails of the Orient Express

18OE: On the Rails of the Orient Express

boardgame

Players:
2–8
Time:
720 min
Min. Age:
14
1947: Railways of India 1836-1947

1947: Railways of India 1836-1947

boardgame

Players:
3–6
Time:
240–600 min
Min. Age:
14
1825 Unit 1

1825 Unit 1

boardgame

1825 is Francis Tresham's revised 18xx game divided into three distinct modules and various expansions. Covering Great Britain, it refines 1829 rules and offers variable player counts and playing times ranging from hours to a full day.

Players:
2–5
Time:
180 min
Min. Age:
14
1854

1854

boardgame

An 18xx train game set within Austria's current borders. It offers smoother gameplay than 1837 and interesting variants like tunnels, a local map for small companies, and merged companies restricted to old trains.

Players:
3–6
Time:
300 min
Min. Age:
12
18TraXX 2020: Great Plains Railroading

18TraXX 2020: Great Plains Railroading

boardgame

Players:
2–6
Time:
–
Min. Age:
0
18Rhine

18Rhine

boardgame

Players:
2–6
Time:
–
Min. Age:
0
18EU

18EU

boardgame

18EU is an 18xx railroading game set in Europe from the 1830s to the 1930s. Players auction minor companies that later merge into corporations. By laying hex tiles, operating trains, and trading stocks strategically, players strive to build the largest private fortune to win.

Players:
2–6
Time:
300 min
Min. Age:
14
1829 Mainline

1829 Mainline

boardgame

1829 Mainline departs from traditional 18xx games by featuring randomized initial shares and draw piles. Players manage railway companies, adapt flexibly to unpredictable share distribution, and must make the best of the certificates they receive.

Players:
1–7
Time:
240 min
Min. Age:
10
1894

1894

boardgame

Players:
3–4
Time:
150–240 min
Min. Age:
0
18NewEngland 2: The Railroads of the Northern States

18NewEngland 2: The Railroads of the Northern States

boardgameexpansion

Players:
2–4
Time:
120–360 min
Min. Age:
14