Analog Games Analog Games

family

Country: Cuba

La Habana

La Habana

boardgame

Players:
2–4
Time:
30–45 min
Min. Age:
10
Mafia de Cuba: Revolución

Mafia de Cuba: Revolución

boardgameexpansion

Players:
6–12
Time:
10–20 min
Min. Age:
14
Cuba: The Splendid Little War

Cuba: The Splendid Little War

boardgame

Players:
2
Time:
120 min
Min. Age:
13
Rough Riders

Rough Riders

boardgame

San Juan Hill is a tactical simulation of the decisive 1898 land battle during the Spanish-American War. Featuring infantry, cavalry, artillery, and rules for morale and trenches, the game includes two scenarios, historical and what-if, plus solitaire rules.

Players:
1–2
Time:
90–120 min
Min. Age:
0
The Laager

The Laager

boardgameexpansion

Players:
2
Time:
–
Min. Age:
0
Santiago Campaign 1898

Santiago Campaign 1898

boardgame

Players:
2
Time:
–
Min. Age:
0
Cuba: Sambaschule

Cuba: Sambaschule

boardgameexpansion

Players:
0
Time:
120 min
Min. Age:
0
Cuban Front, Battle for Cuba (fan expansion for Third World War: Battle for Germany)

Cuban Front, Battle for Cuba (fan expansion for Third World War: Battle for Germany)

boardgameexpansion

Players:
1–2
Time:
60 min
Min. Age:
0
¡Misiles, Ahora! Políticas Internacionales

¡Misiles, Ahora! Políticas Internacionales

boardgameexpansion

Players:
2–6
Time:
5–30 min
Min. Age:
10
Red Sun Black Cross Caribbean Campaign June 1949-Sep 1950

Red Sun Black Cross Caribbean Campaign June 1949-Sep 1950

boardgame

Players:
2
Time:
240 min
Min. Age:
14
Cuba

Cuba

boardgame

In pre-revolutionary Cuba, villages strive for wealth and influence. Players trade goods, load ships, construct buildings like hotels and banks, send delegates to parliament, and follow laws to earn victory points and win the game.

Players:
2–5
Time:
75–120 min
Min. Age:
10
13 Minutes: The Cuban Missile Crisis, 1962

13 Minutes: The Cuban Missile Crisis, 1962

boardgame

Players:
2
Time:
13 min
Min. Age:
10
Cuba: El Presidente

Cuba: El Presidente

boardgameexpansion

"Cuba: El Presidente" is an expansion for the board game "Cuba". It adds new characters, ships, buildings, and laws, extending the game up to 8 rounds. The core feature is the president's car, which moves to the remaining unchosen character card each turn. This triggers powerful bonus effects, forcing players to carefully balance their role selection with the president's movements for deeper strategic gameplay.

Players:
2–5
Time:
120 min
Min. Age:
12
Cuba (fan expansion for Ticket to Ride)

Cuba (fan expansion for Ticket to Ride)

boardgameexpansion

Players:
2–4
Time:
30–60 min
Min. Age:
8
DEFCON 1: Cuban Missile Crisis 1962

DEFCON 1: Cuban Missile Crisis 1962

boardgame

Players:
1–3
Time:
10–20 min
Min. Age:
12
Admiral of the Fleet

Admiral of the Fleet

boardgame

Players:
1–10
Time:
–
Min. Age:
0
Battle's Orphan: The Bay of Pigs Invasion April 17-20, 1961

Battle's Orphan: The Bay of Pigs Invasion April 17-20, 1961

boardgame

Players:
1–2
Time:
180–240 min
Min. Age:
12
Cuba Mia

Cuba Mia

boardgame

Players:
2
Time:
15–25 min
Min. Age:
10
Teddy's Wild Ride

Teddy's Wild Ride

boardgame

Players:
2
Time:
–
Min. Age:
0
15 Minute Cold War: Expansion Edition

15 Minute Cold War: Expansion Edition

boardgame

Players:
2–4
Time:
15 min
Min. Age:
8
Blackbeard

Blackbeard

boardgame

BLACKBEARD recreates the golden age of piracy at the 18th-century turn. Players become famous pirates, amassing fortunes to retire before British warships or mutinous crews stop them. Card-driven mechanics and luck govern movement and combat across the high seas.

Players:
1–4
Time:
120–240 min
Min. Age:
12
Ay mi Cuba!

Ay mi Cuba!

boardgame

Players:
2–6
Time:
–
Min. Age:
0
Blockade Runner

Blockade Runner

boardgame

Players:
2–6
Time:
90 min
Min. Age:
12
Remember the Maine, and to Hell with Spain

Remember the Maine, and to Hell with Spain

boardgameexpansion

Players:
2–4
Time:
180 min
Min. Age:
13