Coal Country
boardgame
- Players:
- 2–4
- Time:
- 45–90 min
- Min. Age:
- 14
Diamond Mine
boardgame
- Players:
- 2–4
- Time:
- –
- Min. Age:
- 12
Claim It!
boardgame
In this dice game, players stake claims to land in gold-filled hills. By rolling dice, they claim spaces, steal from opponents, or secure areas permanently. Those who push their luck too far and bust lose everything claimed that turn. The player who builds the largest connected system of mines at the end wins the game.
- Players:
- 2–5
- Time:
- 40 min
- Min. Age:
- 8
Extractor
boardgame
- Players:
- 2–6
- Time:
- –
- Min. Age:
- 0
Bullfrog Goldfield
boardgame
- Players:
- 2–5
- Time:
- 120–240 min
- Min. Age:
- 16
Magnum Sal: Muria
boardgameexpansion
- Players:
- 2–5
- Time:
- 90 min
- Min. Age:
- 10
The Mining Game
boardgame
Players start with $20 million, acquire mining leases, and discover metal deposits. They compete for contracts to mine and sell metal amidst fluctuating market prices. The player who manages their operation best and earns the most money wins the game.
- Players:
- 2–6
- Time:
- 120 min
- Min. Age:
- 0
Abenteuer in Mexiko
boardgame
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 0
Global Mining
boardgame
- Players:
- 1–6
- Time:
- 60–180 min
- Min. Age:
- 14
DIG IT UP
boardgame
- Players:
- 2–5
- Time:
- 25 min
- Min. Age:
- 7
Saboteur
boardgame
In this card game, players act as dwarves digging for gold while secret saboteurs hide among them. Miners try to build paths to the goal cards, while traitors covertly hinder them. After three rounds, the player who has collected the most gold pieces wins the game.
- Players:
- 3–10
- Time:
- 30 min
- Min. Age:
- 8
The Final Frontier
boardgame
The Final Frontier is a complex DTP microgame about solar system exploration and exploitation. Global powers compete in spaceflight, colonization, and economics while managing terrestrial conflicts and economic problems on Earth.
- Players:
- 2–4
- Time:
- 120 min
- Min. Age:
- 12
Lost Valley
boardgame
Lost Valley captures the 1890s Klondike gold rush. Players become prospectors trekking through harsh wilderness, managing scarce resources, and exploring a modular map filled with unpredictable terrain, gold veins, and survival challenges.
- Players:
- 3–4
- Time:
- 60 min
- Min. Age:
- 10
Namibia
boardgame
- Players:
- 3–4
- Time:
- 120 min
- Min. Age:
- 12
Gems of Iridescia
boardgame
- Players:
- 1–4
- Time:
- 60–90 min
- Min. Age:
- 10
Caverna: Frantic Fiends
boardgameexpansion
- Players:
- 1–7
- Time:
- 30–210 min
- Min. Age:
- 12
Mining Operations
boardgame
- Players:
- 2–4
- Time:
- 20–40 min
- Min. Age:
- 7
Stress Botics: Odyssey
boardgameexpansion
- Players:
- 1–4
- Time:
- 75–150 min
- Min. Age:
- 12
Minerały: Promo 3 – Szlif (Kianit)
boardgameexpansion
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
Mine Out
boardgame
- Players:
- 2–4
- Time:
- 120 min
- Min. Age:
- 14
Nevada City
boardgame
- Players:
- 2–4
- Time:
- 90–120 min
- Min. Age:
- 14
Tinners' Trail: Expanded Edition
boardgame
- Players:
- 1–5
- Time:
- 60–90 min
- Min. Age:
- 14
Miner's Lagoon
boardgame
- Players:
- 2–4
- Time:
- 80–160 min
- Min. Age:
- 13
Rockwell: Explosion Cards
boardgameexpansion
- Players:
- 2–4
- Time:
- 90 min
- Min. Age:
- 14