Mystic Vale: Das Tal der Magie & Das Tal der Wildnis
boardgameexpansion
- Players:
- 2–4
- Time:
- 45–75 min
- Min. Age:
- 10
Mystic Vale: Sunshard Glebe
boardgameexpansion
- Players:
- 2–4
- Time:
- 45 min
- Min. Age:
- 14
Mystic Lands
boardgame
In 'Mystic Lands', players become powerful Druids shaping a pristine world before 'Mystic Vale'. Harness mana, balance elements, and enjoy next-level card crafting with up to four advances per card. Withering replaces harsh busts to keep momentum going. Embark on thematic pilgrimages across living maps and bring beauty to this enchanting creation.
- Players:
- 2–4
- Time:
- 40–75 min
- Min. Age:
- 12
Mystic Vale Event Kit: Spirits of the Vale
boardgameexpansion
- Players:
- 2–4
- Time:
- 45 min
- Min. Age:
- 14
Mystic Vale: Fields of Bounty
boardgameexpansion
- Players:
- 2–4
- Time:
- 45–60 min
- Min. Age:
- 14
Mystic Vale
boardgame
- Players:
- 2–4
- Time:
- 45 min
- Min. Age:
- 14
Mystic Vale: Evergreen
boardgameexpansion
- Players:
- 2–4
- Time:
- 45–60 min
- Min. Age:
- 14
Mystic Vale: Shard Eater
boardgameexpansion
"Mystic Vale: Shard Eater" is a promo expansion featuring the new Shard Eater elementals that consume sunshards to harness raw energy and fight corruption in the Valley of Life. It offers cheap growth symbols for early turns at the cost of reduced future mana while in play. The pack includes three advancements to fit top, middle, and bottom card slot positions.
- Players:
- 2–4
- Time:
- 45–60 min
- Min. Age:
- 14
Mystic Vale: Vale of the Wild
boardgameexpansion
- Players:
- 2–4
- Time:
- 45 min
- Min. Age:
- 14
Mystic Vale: Mana Storm
boardgameexpansion
- Players:
- 2–4
- Time:
- 45–60 min
- Min. Age:
- 14
Mystic Vale: Conclave
boardgameexpansion
- Players:
- 2–6
- Time:
- 45–60 min
- Min. Age:
- 14
Mystic Vale: Harmony
boardgameexpansion
"Mystic Vale: Harmony" expands the game with new advancement and vale cards for enhanced combos. Amulets offer unique effects and variety over standard mana tokens, featuring an evoke mechanic when spoiling. Additionally, leader cards introduce upgradeable abilities to increase strategic depth.
- Players:
- 2–4
- Time:
- 45 min
- Min. Age:
- 14
Mystic Vale Event Kit: Havens
boardgameexpansion
- Players:
- 2–4
- Time:
- 45 min
- Min. Age:
- 14
Mystic Vale: Vale of Magic
boardgameexpansion
- Players:
- 2–4
- Time:
- 45–60 min
- Min. Age:
- 14
Mystic Vale: Essential Edition
boardgame
- Players:
- 2–4
- Time:
- 45–60 min
- Min. Age:
- 14
Mystic Vale: Twilight Garden
boardgameexpansion
- Players:
- 2–4
- Time:
- 45–60 min
- Min. Age:
- 14
Mystic Vale: Nemesis
boardgameexpansion
- Players:
- 1–4
- Time:
- 45 min
- Min. Age:
- 14