Spell Variants & Exotic Components: Level IV
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A useful handbook for level 4 spells, offering new variants and exotic components to empower each spell. It features an extensive list of magical materials, including essences, eyes, hearts, and special staves to enhance gameplay.
RPGs have variable players and duration.
Spell Variants & Exotic Components: Level V
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RPGs have variable players and duration.
Spell Variants & Exotic Components: Level 0
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This useful handbook for roleplaying games offers variants for level 0 spells and new, exotic components—such as monster eyes, elemental essences, and magic powders—to empower and enrich every spell.
RPGs have variable players and duration.
Spell Variants & Exotic Components: Level I
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RPGs have variable players and duration.
Spell Variants & Exotic Components: Level III
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RPGs have variable players and duration.
D&D Spell Components List
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RPGs have variable players and duration.
Spell Variants & Exotic Components: Level VIII
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RPGs have variable players and duration.
Spell Variants & Exotic Components: Level II
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RPGs have variable players and duration.
Spell Variants & Exotic Components: Level VI
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RPGs have variable players and duration.
Spell Variants & Exotic Components: Level VII
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RPGs have variable players and duration.