Mayhem in the Earthspur Mines
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RPGs have variable players and duration.
The Sword of Selfaril
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RPGs have variable players and duration.
Foulness Beneath Mulmaster
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RPGs have variable players and duration.
Escape From Phlan
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RPGs have variable players and duration.
It's All in the Blood
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RPGs have variable players and duration.
Secrets of Sokol Keep
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RPGs have variable players and duration.
Boltsmelter's Book
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RPGs have variable players and duration.
Writhing in the Dark
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An unexpected envoy offers aid against the fire giants of Maerimydra in exchange for help with a small problem. This adventure is designed for 5th through 10th-level characters and is optimized for five 8th-level characters.
RPGs have variable players and duration.
Defiance in Phlan
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RPGs have variable players and duration.
City of Danger
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RPGs have variable players and duration.
Eye of the Tempest
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RPGs have variable players and duration.
Hillsfar Reclaimed
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RPGs have variable players and duration.
State of Hillsfar
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RPGs have variable players and duration.
The Sword Coast Adventurer's Guide and You!
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RPGs have variable players and duration.
The Malady of Elventree
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RPGs have variable players and duration.
The Scroll Thief
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RPGs have variable players and duration.
State of Mulmaster Article
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RPGs have variable players and duration.
Harried in Hillsfar
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RPGs have variable players and duration.
The Howling Void
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RPGs have variable players and duration.
Drums in the Marsh
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Mysterious drums echo from Twilight Marsh as villagers vanish leaving muddy clawed footprints. A party of three to seven 1st-4th level characters must investigate the Trank River and the marsh east of Phlan to find the missing and bring justice to the abductors.
RPGs have variable players and duration.
Pool of Radiance Resurgent
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RPGs have variable players and duration.
Embers of Elmwood
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RPGs have variable players and duration.
Adventurers League Player's Guide (Rage of Demons)
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RPGs have variable players and duration.
Shackles of Blood
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RPGs have variable players and duration.