Analog Games Analog Games

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Decades: The 1940's

Shifting Sands: The Campaign for North Africa  1940-1943

Shifting Sands: The Campaign for North Africa 1940-1943

boardgame

Shifting Sands is a card-driven, point-to-point movement game covering the WWII North African campaigns from 1940 to 1943. It includes one map, rules, scenarios, counters, and two card decks for the Allied and Axis sides.

Players:
1–2
Time:
240–300 min
Min. Age:
12
Dark Crusade:  The War in the East 1941-45

Dark Crusade: The War in the East 1941-45

boardgame

Dark Crusade simulates the Eastern Front conflict between the Soviet Union and Germany from 1941 through 1945. The strategy game utilizes simple mechanics and a point-to-point movement system.

Players:
2
Time:
120 min
Min. Age:
12
Malta Under Siege: 1940-1942

Malta Under Siege: 1940-1942

boardgameexpansion

Players:
2
Time:
–
Min. Age:
12
Pacific War: The Struggle Against Japan 1941-1945

Pacific War: The Struggle Against Japan 1941-1945

boardgame

Pacific War is a strategic wargame covering the Pacific conflict from 1941 to 1945. It features solo engagement scenarios, epic campaigns, and historical accuracy ranging from Pearl Harbor to the defense of the Japanese homeland.

Players:
1–2
Time:
60–6000 min
Min. Age:
16
The Legend Begins: North Africa, 1940-42

The Legend Begins: North Africa, 1940-42

boardgame

The Legend Begins is an operational wargame simulating WWII in Libya and Egypt, featuring scenarios and a campaign. Early editions cover 1941, while the Deluxe edition expands the scope to 1940–1942.

Players:
2
Time:
240–480 min
Min. Age:
12
Suspects Pocket: La Disparition du Pr. Fairchild

Suspects Pocket: La Disparition du Pr. Fairchild

boardgame

Players:
1–6
Time:
90 min
Min. Age:
10
Centrifugal Offensive: The Japanese Campaign in the Pacific, 1941-42

Centrifugal Offensive: The Japanese Campaign in the Pacific, 1941-42

boardgame

Players:
1–2
Time:
–
Min. Age:
0
Tank Battles in Miniature 1: A wargamers' guide to the Western Desert Campaign 1940-1942

Tank Battles in Miniature 1: A wargamers' guide to the Western Desert Campaign 1940-1942

boardgame

This book provides a wargamers' guide to the Western Desert Campaign from 1940 to 1942. It features historical summaries, maps, vehicle specifications, and rules covering terrain, combat operations, reconnaissance, and logistics for miniatures games.

Players:
2
Time:
180 min
Min. Age:
12
War in the Pacific: 1941-1945

War in the Pacific: 1941-1945

boardgame

"War in the Pacific: 1941-1945" is a grand strategic campaign game about the Pacific Theater. It features resource points, logistics depots, and event cards reflecting political and technological shifts. Japan must use its initial resource advantage wisely before the immense power of the Allies overwhelms them.

Players:
2
Time:
60–180 min
Min. Age:
13
Absolute War! The Russian Front 1941-45

Absolute War! The Russian Front 1941-45

boardgame

Players:
1–2
Time:
120–300 min
Min. Age:
14
Red Sun / Blue Sky: Aerial Combat in the Pacific and South East Asia, 1938-1942

Red Sun / Blue Sky: Aerial Combat in the Pacific and South East Asia, 1938-1942

boardgame

Red Sun / Blue Sky is a fast-paced miniatures game depicting aerial combat in the Pacific and Southeast Asia during early WWII. Simple mechanics focus on squadron leadership, with most matches completing in 1-2 hours.

Players:
1–6
Time:
60–120 min
Min. Age:
12
Duel in the Desert: Rommel's Campaign in North Africa

Duel in the Desert: Rommel's Campaign in North Africa

boardgame

Duel in the Desert is a strategic wargame simulating Rommel's North Africa campaign from 1941 to 1942. This double-blind simulation focuses on limited intelligence, supply, and maneuver using monthly hex-grid turns.

Players:
2
Time:
90 min
Min. Age:
12
The Fast Carriers: Air-Sea Operations, 1941-77

The Fast Carriers: Air-Sea Operations, 1941-77

boardgame

Fast Carriers by SPI simulates WWII carrier warfare in the Pacific. Featuring 800 counters, hex maps, and carrier mats, the game models strategic task force deployments and detailed tactical air-to-ship combat with varying aircraft altitudes.

Players:
2
Time:
120 min
Min. Age:
12
Barbarossa: The Russo-German War 1941-45

Barbarossa: The Russo-German War 1941-45

boardgame

Barbarossa is a wargame depicting the 1941 German invasion of the Soviet Union. It includes four standard scenarios, a full campaign game, and variable what-if situations. On a hex map, players alternately move troops, resolve combat using odds ratios, and strive to destroy enemy units and gain territory while minimizing losses.

Players:
2
Time:
360 min
Min. Age:
14
The Bulge

The Bulge

boardgame

Players:
2
Time:
240 min
Min. Age:
16
Nothing Left to Bomb

Nothing Left to Bomb

boardgame

Players:
2
Time:
60–120 min
Min. Age:
14
Carrier War: The War in the Pacific 1941-1945

Carrier War: The War in the Pacific 1941-1945

boardgame

Carrier War is a strategic military simulation of the Pacific War from December 1941 to April 1944. Two players take supreme command of land, air, and naval forces of the USA or Japan. It can also be played solitaire or in teams.

Players:
2
Time:
360 min
Min. Age:
12
Axis & Allies Miniatures: North Africa 1940-1943 Map Guide

Axis & Allies Miniatures: North Africa 1940-1943 Map Guide

boardgameexpansion

Players:
2
Time:
60 min
Min. Age:
10
No Retreat 2: The Africa Front 1940-1942

No Retreat 2: The Africa Front 1940-1942

boardgame

Players:
2
Time:
50 min
Min. Age:
14
Pacific War: The Struggle Against Japan, 1941-1945 (Second Edition)

Pacific War: The Struggle Against Japan, 1941-1945 (Second Edition)

boardgame

Players:
2
Time:
60–6000 min
Min. Age:
16
The Desert Fox: Rommel's Campaign for North Africa April 1941-December 1942

The Desert Fox: Rommel's Campaign for North Africa April 1941-December 1942

boardgame

Desert Fox is a brigade-level simulation of the North African war from March 1941 to late 1942. The Axis player aims to conquer Libya and Egypt, while the Allied player seeks to protect Alexandria and contain enemy forces.

Players:
2
Time:
120–1 min
Min. Age:
12
Campaigns & Commanders: The King's Officers – The British and Italian Armies 1940-1944: A Panzer Grenadier Campaign Book

Campaigns & Commanders: The King's Officers – The British and Italian Armies 1940-1944: A Panzer Grenadier Campaign Book

boardgameexpansion

Players:
2
Time:
120 min
Min. Age:
0
Lebensraum: The Campaign in the East, 1941-1945

Lebensraum: The Campaign in the East, 1941-1945

boardgame

Lebensraum is a strategic board game covering the German-Soviet war from 1941 to 1945. Players command army-level formations, managing air and naval support, production, and logistics. It includes four scenarios and a full-war campaign game.

Players:
2
Time:
240 min
Min. Age:
0
Mare Nostrum: War in the Mediterranean

Mare Nostrum: War in the Mediterranean

boardgame

Players:
2–3
Time:
360–600 min
Min. Age:
0