Master Class: Runecaster (PF1)
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RPGs have variable players and duration.
Playable Ancestries: Headless (5E)
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RPGs have variable players and duration.
Master Class: Runecaster (PF2)
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RPGs have variable players and duration.
Soul Sword (PF2)
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RPGs have variable players and duration.
The Adventure Academy (PF1)
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RPGs have variable players and duration.
Sword of Kings (SF)
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RPGs have variable players and duration.
Jackhole Generator (5e)
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RPGs have variable players and duration.
Master Class: Artificer (PF1)
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RPGs have variable players and duration.
The Adventure Academy (5e)
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RPGs have variable players and duration.
Dream Magic (SF)
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RPGs have variable players and duration.
Potion Miscibility Table (PF2)
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RPGs have variable players and duration.
Master Class: Runecaster (SF)
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RPGs have variable players and duration.
Critical Mediocrity Deck (SF)
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The 'Critical Mediocrity Deck (SF)' is a print-and-play card deck for campaigns designed to add variety. It introduces minor, unexpected events without being extreme or punishing, creating tactical nuances rather than radical game-changing swings.
RPGs have variable players and duration.
Runeblades (SF)
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RPGs have variable players and duration.
Runeblades (PF1)
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RPGs have variable players and duration.
Branded with an Unholy Sign (5e)
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RPGs have variable players and duration.
Prosthetic Weapon Arms (SF)
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RPGs have variable players and duration.
Master Class: Cantripothurge (SF)
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RPGs have variable players and duration.
Sword of Kings (PF1)
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RPGs have variable players and duration.
Gadget Crossbows (5e)
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RPGs have variable players and duration.
Jackhole Generator (PF2)
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RPGs have variable players and duration.
Casting Circles (PF2)
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RPGs have variable players and duration.
Critical Mediocrity Deck (5e)
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The Critical Mediocrity Deck for 5e introduces moderate randomness and interesting events to campaigns. Unlike extreme critical hits or fumbles, it adds everyday give-and-take to combat without drastically upending the game.
RPGs have variable players and duration.
Mystic Knick Knacks (5e)
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RPGs have variable players and duration.