Nightmare Island: The Battle for Biak Island, May-August 1944
boardgame
- Players:
- 1–2
- Time:
- 150–210 min
- Min. Age:
- 12
Carrier: The Southwest Pacific Campaign – 1942-1943
boardgame
Carrier is a solitaire wargame simulating historical and hypothetical carrier battles in the Southwest Pacific from 1942 to 1943. Players maneuver US task forces, conduct air searches, and face realistic tactical dilemmas.
- Players:
- 1
- Time:
- 180–360 min
- Min. Age:
- 12
A Step to Victory
boardgame
- Players:
- 1–2
- Time:
- 60 min
- Min. Age:
- 10
Black Hell: The Battle for Los Negros Island, February-March, 1944
boardgame
- Players:
- 2
- Time:
- 120–180 min
- Min. Age:
- 12
Papua
boardgame
Players quickly attempt to escape the cannibal's soup pot with their islanders. Escaping over the island is the only possible way. Whoever reaches the saving canoe first with their own figures wins the game.
- Players:
- 3–6
- Time:
- 60 min
- Min. Age:
- 10
East Indies (fan expansion for Ticket to Ride)
boardgameexpansion
- Players:
- 2–4
- Time:
- 30–60 min
- Min. Age:
- 8
Bloody Buna
boardgame
Bloody Buna is a wargame simulation of the New Guinea Campaign from July 1942 to January 1943. It features four distinct scenarios including Milne Bay, High Water Mark, Bloody Buna, and a campaign game. The box includes 180 unit counters representing US, Australian, and Japanese forces.
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 12
No More Valentine: Operation Squarepeg
boardgame
- Players:
- 1–2
- Time:
- 10–30 min
- Min. Age:
- 14
Operation Cartwheel
boardgame
- Players:
- 2
- Time:
- 120–900 min
- Min. Age:
- 0
Kaiapit
boardgame
- Players:
- 1–2
- Time:
- 60 min
- Min. Age:
- 0
Combat Commander: Battle Pack #4 – New Guinea
boardgameexpansion
- Players:
- 2
- Time:
- 180 min
- Min. Age:
- 12
Operation RI
boardgame
- Players:
- 2
- Time:
- 60–240 min
- Min. Age:
- 12
Basic Training
boardgame
Basic Training is a wargame on a hex map of New Guinea. Australian and Japanese companies fight in turns. Japan tries to capture two villages, while Australia must prevent this. The game includes ten counters, one map, and a rule booklet.
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
Papua
boardgame
In "Papua", players race to connect exotic islands on task boards using bridges of various shapes and lengths. Build, rotate, and combine pieces while avoiding volcanoes. The fastest solver wins victory points and the respect of the locals. Three difficulty levels allow the game to be tailored to all ages and skill levels.
- Players:
- 2–4
- Time:
- 25 min
- Min. Age:
- 8
Salamaua '42
boardgame
- Players:
- 1
- Time:
- 60 min
- Min. Age:
- 12
Victory at Sea: Tokyo Express – Solo Play Supplement
boardgameexpansion
- Players:
- 1
- Time:
- –
- Min. Age:
- 10
Memoir '44: The Battles of Khalkhin-Gol
boardgameexpansion
- Players:
- 2–8
- Time:
- 30–90 min
- Min. Age:
- 8
Papua
boardgame
- Players:
- 2–4
- Time:
- 75 min
- Min. Age:
- 10
Bougainville: The Forgotten Campaign
boardgame
- Players:
- 1–2
- Time:
- 60–120 min
- Min. Age:
- 10
Korowai: A Tribal Survival Game
boardgame
In "Korowai", play as a tribal member in West Papua. Survive the wilderness by hunting, fishing, and gathering resources. Build treehouses to escape predators and avoid dangers using push-your-luck mechanics. After adventures, return to the village to eat, build, gain skills, and participate in festivals. The player with the most Experience Points becomes the new chieftain and wins the game.
- Players:
- 3–5
- Time:
- 30–60 min
- Min. Age:
- 13
Coral Sea Solitaire
boardgame
- Players:
- 1–2
- Time:
- 10–45 min
- Min. Age:
- 12
Panzer Grenadier: Kokoda Trail
boardgameexpansion
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 12
Soldiers of the Rising Sun
boardgame
- Players:
- 2
- Time:
- 180 min
- Min. Age:
- 10
Milne Bay
boardgame
- Players:
- 1–2
- Time:
- 60 min
- Min. Age:
- 13