Analog Games Analog Games

series

24 Hour RPG 2005

The Last Human

The Last Human

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RPGs have variable players and duration.
Fabula Altisonis

Fabula Altisonis

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RPGs have variable players and duration.
4sight

4sight

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RPGs have variable players and duration.
Charlatan

Charlatan

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RPGs have variable players and duration.
Spazz

Spazz

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RPGs have variable players and duration.
Thou Spy Hath Embrangled Me

Thou Spy Hath Embrangled Me

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RPGs have variable players and duration.
Waxing Lyrical

Waxing Lyrical

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RPGs have variable players and duration.
Nameless (2005)

Nameless (2005)

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RPGs have variable players and duration.
My Hero

My Hero

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RPGs have variable players and duration.
Enchanted Tales

Enchanted Tales

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RPGs have variable players and duration.
Proletariat: The Uprising

Proletariat: The Uprising

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RPGs have variable players and duration.
The Ten Thousand Stances

The Ten Thousand Stances

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RPGs have variable players and duration.
Immaculate

Immaculate

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RPGs have variable players and duration.
The Fabula Altisonis Reader

The Fabula Altisonis Reader

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RPGs have variable players and duration.
First Level

First Level

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RPGs have variable players and duration.
The Rule of 5

The Rule of 5

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RPGs have variable players and duration.
Shinigami Chronicles

Shinigami Chronicles

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RPGs have variable players and duration.
Wandering Monsters High School (1km1kt Edition)

Wandering Monsters High School (1km1kt Edition)

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RPGs have variable players and duration.
Sky Ace (24-Hour RPG Version)

Sky Ace (24-Hour RPG Version)

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RPGs have variable players and duration.
The Ghost Killers (Version 1)

The Ghost Killers (Version 1)

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The Ghost Killers (Version 1) is a narrative-driven board game focused on cinematic action. Characters are defined by narrative 'triggers' and roles granting special abilities. It utilizes dice pools, though the exact mechanic is only partially defined in this initial version.

RPGs have variable players and duration.
Lost Memories

Lost Memories

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"Lost Memories" is a transcendent horror role-playing game for 1-6 sessions where characters must confront past sins to find redemption or succumb to madness. Requiring deep trust and shared moral boundaries between the GM and players, it is a focused experiment designed to push characters to the brink of insanity while questioning their own concepts of right and wrong.

RPGs have variable players and duration.
Chance Encounters

Chance Encounters

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RPGs have variable players and duration.
A Childish Attempt

A Childish Attempt

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RPGs have variable players and duration.
Starriders

Starriders

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RPGs have variable players and duration.