DM's Screen and Player's Guide
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RPGs have variable players and duration.
Expanded Rules: Game Master's Text
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RPGs have variable players and duration.
Alternate Equipment
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RPGs have variable players and duration.
Kancolle Solitaire Game Rules
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RPGs have variable players and duration.
G-Core: Cosmic
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RPGs have variable players and duration.
CZFT WH40K
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RPGs have variable players and duration.
One Roll Engine Toolkit
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RPGs have variable players and duration.
Mass Battles
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RPGs have variable players and duration.
Shadowrun Anarchy Prototype
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RPGs have variable players and duration.
Death or Glory: Battlefield
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RPGs have variable players and duration.
Unearthed Arcana
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RPGs have variable players and duration.
FUDGE DCS Fusion Version
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RPGs have variable players and duration.
Teenage Mutated Kung Fu Tortoises (Microlite 20)
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RPGs have variable players and duration.
Boot Hill (2nd Ed.) Statistics for “Five Vignettes for Wild West Roleplaying”
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RPGs have variable players and duration.
Savage Babylon 5
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RPGs have variable players and duration.
Mystic Rhythms
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RPGs have variable players and duration.
Old-School Essentials Classic Fantasy Basic Rules
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RPGs have variable players and duration.
Advanced Tiny Dungeon
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RPGs have variable players and duration.
DangerQuest
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RPGs have variable players and duration.
Codex Martialis
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RPGs have variable players and duration.
Have-Not: Character's Book
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RPGs have variable players and duration.
Ruinous Reactions
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Ruinous Reactions is a rule overhaul for Warhammer Fantasy Roleplay 2e focusing on fear and insanity. It fixes the boring mechanics of traditional fear rules that strip player agency and replaces outdated, problematic depictions of mental illness with modern, engaging alternatives.
RPGs have variable players and duration.
Fred's World
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RPGs have variable players and duration.
Three-Class Hack
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RPGs have variable players and duration.