Manhattan Project: Energy Empire
boardgame
- Players:
- 1–5
- Time:
- 60–120 min
- Min. Age:
- 14
Power Grid Deluxe: Europe/North America
boardgame
- Players:
- 2–6
- Time:
- 120 min
- Min. Age:
- 12
Barrage: The Legendary Box
boardgame
- Players:
- 1–5
- Time:
- 60–120 min
- Min. Age:
- 14
Electropolis
boardgame
- Players:
- 2–4
- Time:
- 50–70 min
- Min. Age:
- 12
Nucleum: Gibraltar
boardgameexpansion
In "Nucleum: Gibraltar," the UK, Portugal, Spain, and Morocco collaborate to build the first nuclear-powered submarine. As a visionary entrepreneur, you seize this opportunity to generate energy, pioneer infrastructure across the Iberian Peninsula and Morocco, fulfill military contracts, and unlock exclusive technologies. The expansion introduces a new setting, urban buildings, contracts, and technologies centered around the strategic Gibraltar hub.
- Players:
- 1–4
- Time:
- 90–120 min
- Min. Age:
- 14
GigaWatt: Energy Revolution!
boardgame
- Players:
- 2–4
- Time:
- 30–45 min
- Min. Age:
- 8
Funkenschlag
boardgame
Players draw electrical networks to connect cities on the board, powering them by acquiring power plants and necessary resources. This is the original first edition by 2F Spiele, later revised and republished as Power Grid.
- Players:
- 2–6
- Time:
- 180 min
- Min. Age:
- 12
CO₂
boardgame
- Players:
- 1–5
- Time:
- 120 min
- Min. Age:
- 12
Klimato
boardgame
- Players:
- 2–5
- Time:
- 20–40 min
- Min. Age:
- 8
Eletrika
boardgame
- Players:
- 2–4
- Time:
- 45–60 min
- Min. Age:
- 10
Age of Steam Expansion: 23 Wards of Tōkyō, Ōita Hot Spring Town & The Lost City of Dwarka
boardgameexpansion
- Players:
- 3–6
- Time:
- 120–180 min
- Min. Age:
- 12
Power On!
boardgame
- Players:
- 2–4
- Time:
- 30–50 min
- Min. Age:
- 6
Powerline
boardgame
- Players:
- 1–6
- Time:
- 45 min
- Min. Age:
- 8
Power Grid: Factory Manager
boardgame
- Players:
- 2–5
- Time:
- 60 min
- Min. Age:
- 12
Nucleum: Court of Progress
boardgameexpansion
- Players:
- 1–4
- Time:
- 60–150 min
- Min. Age:
- 14
Nucleum: Australia
boardgameexpansion
- Players:
- 1–4
- Time:
- 60–150 min
- Min. Age:
- 14
Nucleum: Energy Research Institute
boardgameexpansion
- Players:
- 1–4
- Time:
- 60–150 min
- Min. Age:
- 14
Nucleum: Patrons Set
boardgameexpansion
- Players:
- 1–4
- Time:
- 60–150 min
- Min. Age:
- 14
Sähkönary
boardgame
- Players:
- 4–99
- Time:
- –
- Min. Age:
- 7
Barrage: The China Challenge
boardgameexpansion
- Players:
- 1–4
- Time:
- –
- Min. Age:
- 0
Power Failure
boardgame
- Players:
- 2–4
- Time:
- 45 min
- Min. Age:
- 8
Power Grid
boardgame
In Power Grid, players build a power network and compete to supply the most cities with electricity. They auction power plants, manage resources on a fluctuating market, and expand connections. The player who successfully powers the most cities at the end wins the game.
- Players:
- 2–6
- Time:
- 120 min
- Min. Age:
- 12
CATAN: New Energies – Energy Crisis
boardgameexpansion
- Players:
- 3–4
- Time:
- 90 min
- Min. Age:
- 14
Nucleum
boardgame
- Players:
- 1–4
- Time:
- 60–150 min
- Min. Age:
- 14