Condottiere
boardgame
In 13th-century Italy, players compete for dominance among city-states. Using cards representing mercenaries, seasons, and political figures, they secretly bid in conflicts for provinces. The goal is to conquer four connected regions, with all committed troops lost in the process.
- Players:
- 2–6
- Time:
- 20–45 min
- Min. Age:
- 10
Condottieri Captains
boardgame
- Players:
- 2–8
- Time:
- –
- Min. Age:
- 0
Nova Aetas Renaissance: Hyperion
boardgameexpansion
- Players:
- 1–6
- Time:
- 45–90 min
- Min. Age:
- 12
The Fall of the King
boardgame
- Players:
- 2
- Time:
- 60 min
- Min. Age:
- 9
La Città
boardgame
In La Città, players compete in the Italian countryside to grow their city-states' populations. By building farms, quarries, marketplaces, and bathhouses, cities expand. Gaining influence shifts populations. After six turns, the player with the most points for development and population size wins.
- Players:
- 2–5
- Time:
- 120 min
- Min. Age:
- 12
Nova Aetas Renaissance: Minotaur
boardgameexpansion
- Players:
- 1–6
- Time:
- 45–90 min
- Min. Age:
- 12
Nova Aetas Renaissance: Under Siege
boardgameexpansion
- Players:
- 1–6
- Time:
- 45–90 min
- Min. Age:
- 12
De Vulgari Eloquentia: Deluxe Edition
boardgame
- Players:
- 2–5
- Time:
- 90–120 min
- Min. Age:
- 14
Nova Aetas Renaissance: Upgrade Kit
boardgameexpansion
- Players:
- 1–6
- Time:
- 45–90 min
- Min. Age:
- 12
Medici vs Strozzi
boardgame
This board game designed by Reiner Knizia simulates the fierce competition between the Florentine families Medici and Strozzi. Two players acquire goods, load ships, and generate lucrative profits through strategic auction mechanics.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10
Court of the Medici
boardgame
- Players:
- 2
- Time:
- 25 min
- Min. Age:
- 12
Nova Aetas Renaissance: Catacombs
boardgameexpansion
- Players:
- 1–6
- Time:
- 45–90 min
- Min. Age:
- 12
Federico da Montefeltro: il Duca
boardgame
- Players:
- 2–5
- Time:
- 30 min
- Min. Age:
- 10
Dell'Arte Della Guerra
boardgame
- Players:
- 1–4
- Time:
- 2–8 min
- Min. Age:
- 12
Machiavelli
boardgame
Machiavelli simulates the historical power struggle in Renaissance Italy. Five regional and three foreign powers compete individually or in alliances for dominance. Additional scenarios were published in Alea Magazine No. 22.
- Players:
- 4–8
- Time:
- 480 min
- Min. Age:
- 12
Nova Aetas Renaissance: The Mediceo
boardgameexpansion
- Players:
- 1–6
- Time:
- 45–90 min
- Min. Age:
- 12
Nova Aetas Renaissance: Vesuvio
boardgameexpansion
- Players:
- 1–6
- Time:
- 45–90 min
- Min. Age:
- 12
Nova Aetas
boardgame
- Players:
- 1–4
- Time:
- 45 min
- Min. Age:
- 12
Guelphs and Ghibellines
boardgame
- Players:
- 2
- Time:
- 120–480 min
- Min. Age:
- 0
1455: L'elefante e l'aquila
boardgame
The wargame "L'elefante e l'aquila" places five lords in 1455 along the Italian Adriatic coast. Players struggle for power on an area map. Whoever draws a secret objective card in the third turn and achieves it first wins the game.
- Players:
- 2–5
- Time:
- –
- Min. Age:
- 0
De Vulgari Eloquentia
boardgame
In late medieval Italy, the common language (Volgare) emerges against Latin. Players help shape this new language by studying manuscripts, improving their social status in church or commerce, and gaining the most Volgare points through culture and status to win the game.
- Players:
- 2–5
- Time:
- 120 min
- Min. Age:
- 14