Analog Games Analog Games

family

Misc: Used for Real-World Therapy

The Dinosaur's Journey to High Self-Esteem

The Dinosaur's Journey to High Self-Esteem

boardgame

The Dinosaur's Journey to High Self-Esteem is a board game designed to foster self-worth in children. As they advance, players draw cards that prompt reflection on values, friendships, self-understanding, and coping with common life challenges.

Players:
2–6
Time:
–
Min. Age:
5
The Never Ending Feelings Game

The Never Ending Feelings Game

boardgame

A cooperative educational game without winners or losers that helps adults and children discuss feelings and build social skills. The box includes cards, playing pieces, a game board, a die, and an instruction booklet.

Players:
0
Time:
–
Min. Age:
0
Morená

Morená

boardgame

Morena is a cooperative storytelling game. Using 88 picture cards of Brazilian jungle life and 22 track cards, players build a grand narrative together. Interruptions and contradictions are not allowed.

Players:
1–8
Time:
–
Min. Age:
5
The Helping, Sharing, and Caring Game

The Helping, Sharing, and Caring Game

boardgame

The therapeutic game is designed for children, families, and adults. It adapts an established instrument by replacing clinical cards with educational content focusing on ethics, important values, and enhancing interpersonal communication.

Players:
2–6
Time:
–
Min. Age:
4
The Talking, Feeling, And Doing Game

The Talking, Feeling, And Doing Game

boardgame

The Talking, Feeling, and Doing Game is a therapeutic board game for children aged four to twelve. It helps therapists uncover psychological processes and repressed feelings, and is strictly restricted to mental health professionals for clinical use.

Players:
2–4
Time:
–
Min. Age:
4
Socially Speaking

Socially Speaking

boardgame

Socially Speaking is an educational board game designed to improve social skills. Students practice interactions like greetings, eye contact, and listening. The set includes a board, cards, pieces, and instructions.

Players:
2–6
Time:
–
Min. Age:
0
Stop Relax & Think

Stop Relax & Think

boardgame

Stop, Relax, and Think is a roll-and-move board game where players traverse a track while fulfilling stop, relaxation, and thinking conditions. Designed for children, the game aims to improve self-control, problem-solving, and emotional awareness.

Players:
2–6
Time:
–
Min. Age:
6
Figure Me Out: a game to help children learn about others

Figure Me Out: a game to help children learn about others

boardgame

Players:
2–6
Time:
–
Min. Age:
6
The Coping Skills Game

The Coping Skills Game

boardgame

This therapy- and teaching-oriented board game teaches children nine positive coping skills. By rolling dice, players move along a track, answer situations or draw cards, and collect victory point chips.

Players:
2–4
Time:
–
Min. Age:
8
Pocket Ungame: Couples Version

Pocket Ungame: Couples Version

boardgame

Pocket Ungame - Couples is a standalone expansion for pairs featuring 140 question cards in two decks. This non-competitive conversational game encourages partners to share feelings, opinions, and beliefs openly.

Players:
2–6
Time:
10 min
Min. Age:
18
Totika

Totika

boardgame

Players:
2
Time:
–
Min. Age:
0
SAD... The Game of Depression

SAD... The Game of Depression

boardgame

Depression is a print-and-play board game by MC Comics. Players navigate a tunnel to reach the end while collecting the most mind tokens. The game requires a single downloaded sheet, dice, pawns, and token markers.

Players:
2–3
Time:
15 min
Min. Age:
0
The Talking, Feeling & Doing Shyness Card Game

The Talking, Feeling & Doing Shyness Card Game

boardgameexpansion

Players:
2–4
Time:
–
Min. Age:
4
Not So Scary Things

Not So Scary Things

boardgame

A cooperative children's game for ages 4-8, developed by experts to build confidence and creativity. Players collect bravery badges and work together to overcome common childhood fears on Mount Courage.

Players:
2–4
Time:
30 min
Min. Age:
4
Divorce Cope

Divorce Cope

boardgame

Divorce Cope is a board game helping parents and children cope with separation. Players navigate real-life situations like custody battles, collect growth points, and exchange negative feelings for positive cards to improve family communication.

Players:
2–4
Time:
–
Min. Age:
18
Dinosaur's Journey to Wellness

Dinosaur's Journey to Wellness

boardgame

Players:
2–6
Time:
–
Min. Age:
5
Pocket Ungame: Kids

Pocket Ungame: Kids

boardgame

Players:
2–8
Time:
30 min
Min. Age:
0
The Ungame

The Ungame

boardgame

The Ungame is a non-competitive communication game for two to six players. By answering questions, participants share thoughts and feelings to better understand each other. It is designed for families, classrooms, and groups to connect deeply.

Players:
2–6
Time:
60 min
Min. Age:
5
The Self-Concept Game

The Self-Concept Game

boardgame

This board game was developed by a PhD in child psychology to help children playfully build their self-esteem and self-confidence in a supportive and engaging environment.

Players:
2
Time:
–
Min. Age:
0
Gemeinsam sind wir stark!

Gemeinsam sind wir stark!

boardgame

Players:
2–4
Time:
20 min
Min. Age:
7
Pocket Ungame: Teens

Pocket Ungame: Teens

boardgame

Players:
2–8
Time:
60 min
Min. Age:
0
The Nurturing Game

The Nurturing Game

boardgame

The Nurturing Game helps adults and children express feelings, build self-awareness, and practice empathy. Players journey across a symbolic board toward a rainbow, fostering positive interactions, gentle touch, and mutual appreciation along the way.

Players:
2–6
Time:
–
Min. Age:
3
Grocery Grab

Grocery Grab

boardgame

Players:
0
Time:
60 min
Min. Age:
18
The Talking, Feeling and Doing Good Behavior Card Game

The Talking, Feeling and Doing Good Behavior Card Game

boardgameexpansion

Players:
2–4
Time:
–
Min. Age:
4