Those Who Seek Death
boardgame
- Players:
- 2–6
- Time:
- 90–120 min
- Min. Age:
- 12
Typhoons & Turtleships
boardgame
Typhoons & Turtleships is a two-player card game simulating historical conflicts between the Japanese, Koreans, Chinese, and Mongols across the Sea of Japan. Using a shared deck, players alternate roles in naval and conquest phases, balancing asymmetrical strategic advantages to achieve victory.
- Players:
- 2
- Time:
- 15 min
- Min. Age:
- 10
James Clavell's Shogun Card Game
boardgame
A card game for 3 to 8 players set in the Shogun universe. Players score points by collecting peasant and samurai cards, along with special cards. Four of five cards are kept face up, enabling bluffing. Strategy markers and favors influence gameplay, which ends once a player reaches 500 points.
- Players:
- 3–8
- Time:
- 60 min
- Min. Age:
- 10
Mori's Battles
boardgameexpansion
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
Ge Koku Jo
boardgame
Ge Koku Jo is a fast-paced Samurai skirmish game without massive armies or complex rules. It features flexible force building, exciting battles, and can be played in under two hours.
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
Ashigaru: Samurai Combat in the Age of the Country at War
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
Ronin Warrior
boardgame
- Players:
- 1–6
- Time:
- 90–180 min
- Min. Age:
- 14
Epoch Wargame Electronics #3: The Battle of Sekigahara
boardgame
This game is the twelfth entry in the Epoch Wargame Electronics series, set in Japan in 1600. It features accessible rules, magnetic pieces, a playing time of about 30 minutes, and an electronic dice-roller to resolve combat effects.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10
Bunroku: Campaign in Korea
boardgame
- Players:
- 1–2
- Time:
- 400 min
- Min. Age:
- 12
A Most Dangerous Time: Japan in Chaos, 1570-1584
boardgame
This medium complexity strategy game for two players covers Japan's critical period from 1570 to 1584. Oda Nobunaga fights all of Japan for ultimate supremacy. The epic conflict simulation has a playing time ranging from four to twenty hours.
- Players:
- 2–4
- Time:
- 240 min
- Min. Age:
- 12
Samurai Wars
boardgame
Tactical skirmish game set in feudal Japan during the age of Shoguns. Includes rules for Samurai, Ronin, Ashigaru, peasants, Portuguese and Jesuits. Various personalities, clan leaders and warrior monks populate the battles.
- Players:
- 2–4
- Time:
- 60 min
- Min. Age:
- 12
Shogun
boardgame
Shogun is a strategic board game played on an 8x8 grid. Two players maneuver seven pawns and a king to capture opposing pieces. Magnets beneath the board automatically change the movement value displayed on each piece. The board can be rotated for varied gameplay.
- Players:
- 2
- Time:
- 10 min
- Min. Age:
- 8
Hatamoto: Rivals
boardgame
- Players:
- 2–6
- Time:
- 25–75 min
- Min. Age:
- 12
Pike & Shotte
boardgame
- Players:
- 2–4
- Time:
- –
- Min. Age:
- 0
Tōgoku sōran
boardgame
- Players:
- 2–5
- Time:
- 240 min
- Min. Age:
- 10
Age of Battles: Shogun – Okehazama 1560
boardgame
This historical strategy game covers the 1560 Battle of Okehazama in Japan. Designed for two to six players, it emphasizes tactical maneuvers and realistic army traits. Players can recreate the historic conflict or alter its outcome through leadership skills.
- Players:
- 2–6
- Time:
- 150 min
- Min. Age:
- 12
武田騎馬軍団 (Takeda Kiba Gundan)
boardgame
Takeda Kiba Gundan is a Japanese tactical game set in the Sengoku era with an experimental approach to history. Players randomly select their initial forces and deploy them blindly at the start.
- Players:
- 1–2
- Time:
- 360 min
- Min. Age:
- 0
Senryaku-Daimyo
boardgame
- Players:
- 3–4
- Time:
- 30–45 min
- Min. Age:
- 12
Tokugawa's Battles
boardgameexpansion
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
Far East War 1592
boardgame
- Players:
- 2–4
- Time:
- 90–120 min
- Min. Age:
- 12
Honor of the Samurai
boardgame
This card game recreates Japan's Sengoku era. Players assume the roles of samurai families and their Daimyos, using politics, culture, and military power to gain honor. The first player to reach the required honor wins and becomes Shogun.
- Players:
- 3–6
- Time:
- 60 min
- Min. Age:
- 10
Epoch Wargame Electronics #5: The Battle of Kawanakajima
boardgame
This is the fifth game in the Japanese Epoch Wargame Electronics series. It features accessible rules, magnetic pieces, and an electronic dice roller. The quick 30-minute wargame focuses on a historical battle in medieval Japan that took place during the year 1561.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10
西国の雄 (Saigoku no Yu)
boardgame
Saigoku no Yu depicts Motonari Mori's conquests in western Japan from 1540 to 1557. The hex-based wargame includes four historical scenarios featuring restrictive special rules to accurately simulate outcomes.
- Players:
- 1–2
- Time:
- 360 min
- Min. Age:
- 12
Test of Honour: The Samurai Miniatures Game – Seven Ronin
boardgameexpansion
- Players:
- 2–4
- Time:
- 30–60 min
- Min. Age:
- 12