Space Empires 4X
boardgame
- Players:
- 1–4
- Time:
- 60–240 min
- Min. Age:
- 14
High Frontier 4 All
boardgame
- Players:
- 1–5
- Time:
- 30–240 min
- Min. Age:
- 14
Astro Wars
boardgame
- Players:
- 2–4
- Time:
- –
- Min. Age:
- 0
The War of the Worlds II
boardgame
The War of the Worlds II strategy game places two to three players into an era of interplanetary conflict. As commanders of rival invasion fleets, they battle for resources across the star system of Altair.
- Players:
- 2–3
- Time:
- 120 min
- Min. Age:
- 12
Federation Space
boardgame
Federation Space is a strategic science-fiction board wargame set in the Star Trek universe. Players command starship fleets for eight different races to destroy opponents. It includes 26 scenarios and allows resolving combat using simple or detailed rules.
- Players:
- 2–8
- Time:
- 60–120 min
- Min. Age:
- 12
Amoeba Wars
boardgame
In Amoeba Wars, remnants of a fallen civilization return to their amoeba-infested home sector. On a hexagonal grid, players command fleets to conquer solar systems, fight infestations, and retake the ancient capital of Saestor at the center of the board.
- Players:
- 2–6
- Time:
- 150 min
- Min. Age:
- 12
Federation & Empire
boardgame
Federation & Empire is a strategic board game set in the Star Fleet Universe where players command galactic empires through various scenarios. Released in 1986 as a standalone game, it has received multiple rule revisions and numerous expansions over the decades to enhance its deep campaign system.
- Players:
- 2–8
- Time:
- 300 min
- Min. Age:
- 12
Godsfire
boardgame
Godsfire is a space conquest game featuring politics and production rules. Three-dimensional movement uses multiple levels per hex. Published by Metagaming and Task Force Games, it accommodates up to 15 players.
- Players:
- 2–15
- Time:
- 300 min
- Min. Age:
- 12
Twilight Imperium: Fourth Edition – Prophecy of Kings
boardgameexpansion
- Players:
- 3–8
- Time:
- 240–480 min
- Min. Age:
- 14
Double Star
boardgame
Two colonization missions settled Epsilon Cetus. Islamic settlers claimed the rich yellow star, while Chinese survivors crash-landed at the poor red dwarf. After centuries of struggle, resource pressures and population growth have finally brought these two rivaling cultures into direct conflict.
- Players:
- 2
- Time:
- 120–600 min
- Min. Age:
- 12
Crimson Star Road
boardgame
- Players:
- 2
- Time:
- 120–240 min
- Min. Age:
- 14
Star Trader
boardgame
Ares Magazine #12 features Star Trader, a strategy game. Up to six players command starship fleets in the 24th century, engaging in interstellar economic competition and striving to maximize profits at the expense of their opponents.
- Players:
- 2–6
- Time:
- 180 min
- Min. Age:
- 12
Fourth Millennium
boardgame
- Players:
- 1–6
- Time:
- 30–360 min
- Min. Age:
- 12
Interstellar Wars
boardgame
Interstellar Wars is a sci-fi wargame depicting a conflict between two empires fighting for star systems. It features a tactical combat system, three progressive scenarios, and easy-to-learn rules with play examples, making it ideal for beginners.
- Players:
- 2
- Time:
- 180 min
- Min. Age:
- 12
Alien Contact: Extraterrestrial Empires in Conflict
boardgame
Alien Contact is a multiplayer strategic wargame of galactic conquest and expansion. Up to six alien races use area movement and resources to colonize star systems, build space units, research technology, and defend their territories in an uninhabited sector.
- Players:
- 2–6
- Time:
- 240 min
- Min. Age:
- 12
Throneworld
boardgame
Players expand inward from their home world across increasingly difficult systems, utilizing eleven unit types and four technologies to build fleets and conquer worlds. The first player to control a required number of systems for a full turn wins the game.
- Players:
- 2–6
- Time:
- 180–360 min
- Min. Age:
- 0
Millennium: The Era of Invasion
boardgame
This board game simulates interstellar conflicts between the Empire and invaders across tactical and strategic maps. Players maneuver fleets, resolve detailed space battles, and utilize included components like system cards, tracking tables, and cardboard ship tokens.
- Players:
- 2
- Time:
- 300 min
- Min. Age:
- 12
Space Empires: Replicators
boardgameexpansion
- Players:
- 1–5
- Time:
- 180 min
- Min. Age:
- 12
StarForce Trilogy
boardgame
- Players:
- 1–4
- Time:
- –
- Min. Age:
- 12
Leaving Earth
boardgame
- Players:
- 1–5
- Time:
- 60–180 min
- Min. Age:
- 15
Starship Captains: Convention Visit Promo Card
boardgameexpansion
- Players:
- 1–4
- Time:
- 40–100 min
- Min. Age:
- 12
AstroNavigators
boardgame
- Players:
- 1–4
- Time:
- 60–120 min
- Min. Age:
- 10
Fifth Frontier War
boardgame
A classic hex-and-counter wargame set in the Spinward Marches of the Traveller RPG universe. Designed as a campaign aid yet fully playable on its own. Units move simultaneously, followed by combat resolution. Each turn represents one week.
- Players:
- 2–4
- Time:
- 240–360 min
- Min. Age:
- 12
WarpWar
boardgame
Warpwar is a fast-paced two-player microgame featuring interstellar maneuver and combat. Players design custom spaceships and engage in diceless, tactical warfare. Victory requires out-thinking your opponent to capture enemy star bases using warp lines.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 12