Micro Dojo
boardgame
In Micro Dojo, two Daimyos compete to bring prosperity to a town for the Shogun. By cleverly moving four meeples (Ninja, Samurai, Sumo, Geisha), players gather resources, construct buildings, and fulfill tasks. This 20-minute tactical two-player game features tight movement, crucial timing, and a restriction preventing the use of the previously moved meeple. The first player to reach 7 points or trigger the final objective wins the game.
- Players:
- 1–2
- Time:
- 10–30 min
- Min. Age:
- 10
99 Ninja
boardgame
- Players:
- 1–2
- Time:
- 10–20 min
- Min. Age:
- 10