Analog Games Analog Games

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Pike and Shot

The Age of Gunpowder

The Age of Gunpowder

boardgame

The Age of Gunpowder is a fast-paced wargaming ruleset for historical battles from 1500 to 1700. Players command global armies like conquistadors, samurai, or Swedes through major conflicts of the discovery era.

Players:
2
Time:
120 min
Min. Age:
12
Da Vinci Wars 1494-1559

Da Vinci Wars 1494-1559

boardgame

Players:
2
Time:
90–240 min
Min. Age:
12
Kawanakajima 1561

Kawanakajima 1561

boardgame

Players:
1–2
Time:
120–240 min
Min. Age:
0
La Defensa: El Asedio de Cádiz 1625

La Defensa: El Asedio de Cádiz 1625

boardgame

Players:
1
Time:
45–60 min
Min. Age:
12
This War Without an Enemy

This War Without an Enemy

boardgame

Players:
2
Time:
60–240 min
Min. Age:
12
Nonexistent Game

Nonexistent Game

boardgame

Players:
0
Time:
–
Min. Age:
0
Kircholm: Riga in the Balance 27 September 1605

Kircholm: Riga in the Balance 27 September 1605

boardgame

Players:
2
Time:
60–120 min
Min. Age:
0
Boarders and Black Flags

Boarders and Black Flags

boardgame

Players:
2
Time:
60–120 min
Min. Age:
0
Ancient Battles Deluxe: From Guts to Gunpowder

Ancient Battles Deluxe: From Guts to Gunpowder

boardgame

Players:
1–2
Time:
60 min
Min. Age:
12
Ironsides Preston 1648 Worcester 1651

Ironsides Preston 1648 Worcester 1651

boardgame

Players:
2
Time:
180–360 min
Min. Age:
14
Edgehill 1642

Edgehill 1642

boardgame

This historical conflict game simulates English Civil War battles in a miniature style on a small hex map. It includes thin cardboard counters, tables, and brief rules. The eight-turn game uses a unique melee system featuring comparative dice rolls.

Players:
2–4
Time:
120 min
Min. Age:
12
Renatio et Gloriam

Renatio et Gloriam

boardgame

Players:
2
Time:
180 min
Min. Age:
12
Heja Sverige

Heja Sverige

boardgame

Players:
1–2
Time:
120–180 min
Min. Age:
12
Historical Battlelines

Historical Battlelines

boardgame

Players:
2–8
Time:
180 min
Min. Age:
12
Pieces of Eight: Rules of Pirates of the 17th and 18th Centuries

Pieces of Eight: Rules of Pirates of the 17th and 18th Centuries

boardgame

Players:
2
Time:
–
Min. Age:
12
De Bellis Civile v. 2, 1644-1645

De Bellis Civile v. 2, 1644-1645

boardgameexpansion

Players:
2–8
Time:
180 min
Min. Age:
12
English Civil War: Campaign Scenarios – Vol 1: The 1643 Campaign for the South-West

English Civil War: Campaign Scenarios – Vol 1: The 1643 Campaign for the South-West

boardgameexpansion

Players:
2–6
Time:
–
Min. Age:
12
Naseby: The End of a Reign

Naseby: The End of a Reign

boardgame

Twin of Edgehill is a fast wargame about the final battle of King Charles I in the English Civil War. Sharing the system and design of its counterpart, it offers a challenging duel between two balanced armies, playable solo in under an hour with high-quality components.

Players:
2
Time:
60 min
Min. Age:
10
Three Hoorays for the King: The Battles of Adwalton Moor, Stratton and Cropedy Bridge

Three Hoorays for the King: The Battles of Adwalton Moor, Stratton and Cropedy Bridge

boardgame

Players:
1–2
Time:
90–150 min
Min. Age:
12
The Sword in the Caribbean: Pirate Forays Along The Spanish Main

The Sword in the Caribbean: Pirate Forays Along The Spanish Main

boardgameexpansion

This rule expansion for the tabletop game The Sword and the Flame focuses on engaging skirmishes and raids in the West Indies during the 1700s. It provides playable mechanics to recreate historical colonial conflicts.

Players:
2–6
Time:
–
Min. Age:
12
Tenkafubu

Tenkafubu

boardgame

Players:
2–4
Time:
60–120 min
Min. Age:
10
Hodów 1694

Hodów 1694

boardgame

Players:
2
Time:
–
Min. Age:
15
Edgehill: Dawning of the Revolution

Edgehill: Dawning of the Revolution

boardgame

This free print-and-play game covers the first battle of the English Civil War. It uses a modified SPI system with a chit-pull leader activation for high replayability and solo suitability. Playtime is under an hour.

Players:
1–2
Time:
60 min
Min. Age:
14
The Road to Osaka

The Road to Osaka

boardgame

Players:
2–12
Time:
60 min
Min. Age:
12