Analog Games Analog Games

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Region: Caribbean Sea

Caribbean (fan expansion for Ticket to Ride: Rails and Sails)

Caribbean (fan expansion for Ticket to Ride: Rails and Sails)

boardgameexpansion

Players:
2–5
Time:
60–90 min
Min. Age:
8
Libertad o Muerte!

Libertad o Muerte!

boardgame

Players:
2
Time:
–
Min. Age:
12
Port Royal: Big Box

Port Royal: Big Box

boardgame

Players:
1–5
Time:
20–50 min
Min. Age:
8
1653: Marineros y Mercaderes

1653: Marineros y Mercaderes

boardgame

Players:
3–4
Time:
45–75 min
Min. Age:
10
Blue Coats: Black Flags

Blue Coats: Black Flags

boardgame

Players:
2–4
Time:
45–90 min
Min. Age:
10
Pyrates!

Pyrates!

boardgame

In "Pyrates!", 1–4 players become pirate captains during the Golden Age of Piracy, seeking fame and fortune through piracy, port raids, fleet building, and trade. Playing independently or allied with a nation, they compete against rivals and AI pirates across the Caribbean. The game features secret action selection and historical pirate cards, and is exceptionally well-suited for solitaire play.

Players:
1–4
Time:
60–120 min
Min. Age:
14
Maracaibo

Maracaibo

boardgame

Players:
1–4
Time:
30–120 min
Min. Age:
12
Dead Reckoning

Dead Reckoning

boardgame

Players:
1–4
Time:
90–150 min
Min. Age:
14
The Voyages of the Seaward

The Voyages of the Seaward

boardgame

Players:
1
Time:
30–300 min
Min. Age:
12
The Sword in the Caribbean: Pirate Forays Along The Spanish Main

The Sword in the Caribbean: Pirate Forays Along The Spanish Main

boardgameexpansion

This rule expansion for the tabletop game The Sword and the Flame focuses on engaging skirmishes and raids in the West Indies during the 1700s. It provides playable mechanics to recreate historical colonial conflicts.

Players:
2–6
Time:
–
Min. Age:
12
The Pirate Republic

The Pirate Republic

boardgame

Players:
1–5
Time:
60–90 min
Min. Age:
14
Tortuga 1667

Tortuga 1667

boardgame

Players:
2–9
Time:
20–40 min
Min. Age:
12
Captain Sonar: Bermuda Triangle Map

Captain Sonar: Bermuda Triangle Map

boardgameexpansion

Players:
2–8
Time:
45–60 min
Min. Age:
14
Captain's Log: Myths & Legends

Captain's Log: Myths & Legends

boardgameexpansion

Players:
1–4
Time:
120–240 min
Min. Age:
14
Age of Empires III: The Age of Discovery

Age of Empires III: The Age of Discovery

boardgame

Designed by Glenn Drover, this board game revisits the age of exploration. Players take on the role of colonial powers seeking fame and riches in the New World. Across three ages, you launch expeditions, colonize regions, expand merchant fleets, build capitals, develop your economy, and potentially declare war to achieve victory for your nation.

Players:
2–5
Time:
90–120 min
Min. Age:
10
Golden Age of Piracy: 1718

Golden Age of Piracy: 1718

boardgame

Players:
1
Time:
480–1000 min
Min. Age:
12
Cuba & Filipinas: Spanish-American War

Cuba & Filipinas: Spanish-American War

boardgameexpansion

Players:
1–2
Time:
30–90 min
Min. Age:
12
Deadly Dinner: Tödliches Versprechen

Deadly Dinner: Tödliches Versprechen

boardgame

Players:
4–6
Time:
120–180 min
Min. Age:
16
Lords of the Spanish Main

Lords of the Spanish Main

boardgame

In the year 1600, historical figures seek fortune in the Caribbean. Players trade goods, establish colonies, engage in piracy, or smuggle contraband. The player who accumulates the most gold and treasure by 1605 wins the game.

Players:
2–8
Time:
120 min
Min. Age:
12
Black Seas: Hold Fast! Supplement

Black Seas: Hold Fast! Supplement

boardgameexpansion

Players:
1–12
Time:
–
Min. Age:
10
Buccaneers!

Buccaneers!

boardgame

Players:
2–4
Time:
30 min
Min. Age:
10
1500: The New World

1500: The New World

boardgame

Players:
2–6
Time:
45–60 min
Min. Age:
12
The War of Jenkins' Ear

The War of Jenkins' Ear

boardgame

Players:
1–2
Time:
–
Min. Age:
0
FarWater

FarWater

boardgame

Players:
2–5
Time:
40–120 min
Min. Age:
10