Analog Games Analog Games

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History: Crimean War

Fields of Honor

Fields of Honor

boardgame

Fields of Honor is a miniatures rulebook for 19th-century warfare from 1843 to 1902. The 120-page book includes army lists, weapon data for 21 conflicts, five historical scenarios, and covers five different unit scales.

Players:
2–10
Time:
–
Min. Age:
12
The Eastern War 1853-1856: Historical Wargame

The Eastern War 1853-1856: Historical Wargame

boardgame

Players:
0
Time:
–
Min. Age:
0
Charge of the Light Brigade

Charge of the Light Brigade

boardgame

Players:
1
Time:
–
Min. Age:
0
Rifled Empires: Big Battles from 1850 to 1914

Rifled Empires: Big Battles from 1850 to 1914

boardgame

Players:
2–12
Time:
90–180 min
Min. Age:
12
The Art of Siege

The Art of Siege

boardgame

The board game simulates four historical sieges: Acre, Tyre, Lille, and Sevastopol. Each battle uses a detailed map, cardboard unit markers, and simple probability charts to resolve the outcomes of all combat actions.

Players:
2
Time:
240 min
Min. Age:
12
Days of Empire: Rules for Wargaming the Crimean War, 1854-1856

Days of Empire: Rules for Wargaming the Crimean War, 1854-1856

boardgame

Players:
2
Time:
–
Min. Age:
12
Warfare in the Age of Napoleon III

Warfare in the Age of Napoleon III

boardgame

Players:
2
Time:
–
Min. Age:
12
Crimean War Battles

Crimean War Battles

boardgame

Crimean War is a tactical board game covering mid-19th century battles on the Crimean Peninsula. The original SPI edition featured four battles, while the Decision Games version includes two. It utilizes both standard and scenario rules.

Players:
2
Time:
120 min
Min. Age:
12
Age of Valor: Crimean War 1854 - 1856

Age of Valor: Crimean War 1854 - 1856

boardgameexpansion

Players:
2–8
Time:
180–360 min
Min. Age:
12
Field of Battle

Field of Battle

boardgame

Field of Battle is a miniature ruleset for warfare from 1700 to 1900. It retains the unpredictability of the Piquet philosophy while utilizing streamlined mechanisms. This standalone game includes ratings and rules for thirteen historical conflicts.

Players:
2
Time:
–
Min. Age:
12
Line of Fire #13: Blood on the Alma

Line of Fire #13: Blood on the Alma

boardgame

Players:
2–3
Time:
–
Min. Age:
12
Bloody Retribution: The Battle of Inkerman

Bloody Retribution: The Battle of Inkerman

boardgame

Players:
1–2
Time:
180 min
Min. Age:
14
Two Hundred Years: 5mm Wargame Rules 1700-1900

Two Hundred Years: 5mm Wargame Rules 1700-1900

boardgame

Players:
1–2
Time:
120 min
Min. Age:
0
The Eastern War 1853-1856: Alma 1854 (1) – Scenario C01

The Eastern War 1853-1856: Alma 1854 (1) – Scenario C01

boardgameexpansion

Players:
2
Time:
–
Min. Age:
0
War Games Through the Ages: Vol.3 1792-1859

War Games Through the Ages: Vol.3 1792-1859

boardgame

Players:
2
Time:
180–360 min
Min. Age:
12
Crimean War

Crimean War

boardgame

This strategy game simulates the Crimean War between the Russian Empire and an alliance of French, Brits, Turks, and Sardinians. It features three scenarios focusing on logistics, leadership, and tactical combat.

Players:
2
Time:
–
Min. Age:
12
Age of Musket: Shako and Musket 1854-1856 – Rules for scaled battles of the Crimean War

Age of Musket: Shako and Musket 1854-1856 – Rules for scaled battles of the Crimean War

boardgame

"Shako and Musket 1854-1856" is a fast, user-friendly wargaming rule set for the Crimean War, part of the "Age of Musket" series. It handles small to large scaled battles using miniatures from 2mm to 25mm. Players need a tape measure, D6, pen, and paper. The sequence of play covers charges, melee, movement, fire, and morale.

Players:
2–4
Time:
–
Min. Age:
12
Braves Bataillons: règle Second Empire

Braves Bataillons: règle Second Empire

boardgame

Players:
2
Time:
–
Min. Age:
10
Tchernaya River: The Battle of Tractir Bridge, 15 August 1855

Tchernaya River: The Battle of Tractir Bridge, 15 August 1855

boardgame

Crimean War Quad: Tchernaya River is a tactical simulation of the battle on August 15, 1855. Each hex represents 275 meters, and each turn is 30 minutes. The game includes one map and counters representing French, Sardinian, and Russian troops.

Players:
2
Time:
120 min
Min. Age:
12
Alma: The First Battle, 20 September 1854

Alma: The First Battle, 20 September 1854

boardgame

Alma simulates the first battle of the Crimean War on September 20, 1854. It is the sole engagement involving the full armies of England, France, and Russia. The game includes a 17x22-inch map, backprinted counters, and twelve turns of tactical conflict.

Players:
2
Time:
–
Min. Age:
12
Balaclava: The Charge of the Light Brigade, 25 October 1854

Balaclava: The Charge of the Light Brigade, 25 October 1854

boardgame

Balaclava is a battalion-level simulation of the Crimean War battle on October 25, 1854. British, French, and Turkish forces defend the supply port against a Russian assault across two valleys.

Players:
2
Time:
120 min
Min. Age:
12
Iron and Fire: Naval Rules for the American Civil War and Ironclad Period 1850-1880

Iron and Fire: Naval Rules for the American Civil War and Ironclad Period 1850-1880

boardgame

This board game provides comprehensive rules for naval warfare during the ironclad era from 1850 to 1880. It includes detailed mechanics for movement, combat, ship design, historical scenarios, and vessel data tables.

Players:
2
Time:
120 min
Min. Age:
12
1854: The Alma

1854: The Alma

boardgame

Players:
1–2
Time:
–
Min. Age:
13
The Heights of Alma

The Heights of Alma

boardgame

Players:
2
Time:
120 min
Min. Age:
0