Analog Games Analog Games

family

Country: China

Records of Three Kingdoms 190-280

Records of Three Kingdoms 190-280

boardgame

Players:
2–3
Time:
120 min
Min. Age:
10
Operation Ichi-Go: Japan's Massive 1944 Offensive Across China

Operation Ichi-Go: Japan's Massive 1944 Offensive Across China

boardgame

This 2-player board game covers Operation Ichi-Go, Japan's massive 1944 ground offensive in China. Japan aims to secure supply routes, destroy US airbases, and defeat Nationalists. While achieving goals, it crippled the Nationalists and aided Communist expansion. Features untried combat units, an optional US invasion variant, and a full solo mode.

Players:
1–2
Time:
240 min
Min. Age:
14
Lanterns: The Emperor's Gifts

Lanterns: The Emperor's Gifts

boardgameexpansion

Players:
2–4
Time:
30 min
Min. Age:
8
Zheng He: Admiral of the Ming Voyages

Zheng He: Admiral of the Ming Voyages

boardgame

Players:
1
Time:
30–300 min
Min. Age:
10
大宋百商图:出招吧,少东家!(A Dream of Splendor in Song Dynasty: Make Your Move, Young Master!)

大宋百商图:出招吧,少东家!(A Dream of Splendor in Song Dynasty: Make Your Move, Young Master!)

boardgameexpansion

Players:
2–4
Time:
45–60 min
Min. Age:
8
The 1911 Revolution of China

The 1911 Revolution of China

boardgame

Players:
2
Time:
40 min
Min. Age:
6
Monopoly: China Edition

Monopoly: China Edition

boardgame

Players:
2–6
Time:
180 min
Min. Age:
8
A Pulp Alley Expansion: China Station

A Pulp Alley Expansion: China Station

boardgameexpansion

Players:
1–4
Time:
–
Min. Age:
12
Qin

Qin

boardgame

Players:
2–4
Time:
30 min
Min. Age:
8
Weilong

Weilong

boardgame

Players:
2–5
Time:
20 min
Min. Age:
0
Greater East Asia War

Greater East Asia War

boardgame

Players:
1–2
Time:
360 min
Min. Age:
12
Gùgōng: Bonus Gift Cards

Gùgōng: Bonus Gift Cards

boardgameexpansion

Players:
1–5
Time:
60–90 min
Min. Age:
12
文明源记:上古传说 (The Roots of Civilization)

文明源记:上古传说 (The Roots of Civilization)

boardgame

Players:
2–4
Time:
60 min
Min. Age:
8
Taiping Era: Tabletop Wargame Rules for Land Conflict in 19th Century China

Taiping Era: Tabletop Wargame Rules for Land Conflict in 19th Century China

boardgame

Players:
2–6
Time:
120–240 min
Min. Age:
12
Chu Han War BC 206-203

Chu Han War BC 206-203

boardgame

This Japanese desktop-publishing wargame focuses on warfare in ancient China. It is designed for players interested in historical conflicts and the military tactics of this specific period.

Players:
1–2
Time:
360 min
Min. Age:
12
Warring States Period

Warring States Period

boardgame

Players:
2–7
Time:
–
Min. Age:
0
Great War at Sea: Rise of the Dragon

Great War at Sea: Rise of the Dragon

boardgameexpansion

Players:
1–2
Time:
30–180 min
Min. Age:
12
The Ming Voyages

The Ming Voyages

boardgame

Players:
1–2
Time:
30 min
Min. Age:
12
The Chu–Han Contention

The Chu–Han Contention

boardgame

Players:
1–3
Time:
60–120 min
Min. Age:
12
Doodle China

Doodle China

boardgame

Players:
1–5
Time:
20–40 min
Min. Age:
8
Gùgōng

Gùgōng

boardgame

Players:
1–5
Time:
60–90 min
Min. Age:
12
A.V.G.: The Flying Tigers

A.V.G.: The Flying Tigers

boardgame

Players:
1–3
Time:
15–60 min
Min. Age:
10
China: Starmania

China: Starmania

boardgameexpansion

Players:
3–5
Time:
45 min
Min. Age:
0
Storm over Port Arthur

Storm over Port Arthur

boardgame

This two-player wargame covers the Siege of Port Arthur during the 1904 Russo-Japanese War. It includes two hundred counters and utilizes the well-known Storm Over Arnhem game system mechanics.

Players:
2
Time:
120 min
Min. Age:
14