One Page REV: Guns in the Summer Wood
boardgame
- Players:
- 1
- Time:
- 20–60 min
- Min. Age:
- 12
Americans at War!: Saratoga, Vietnam, Grenada
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
HMS Rules: His Majesty George III's Sailing Rules
boardgame
HMS Rules is a naval combat miniatures game set in the Napoleonic and American Revolutionary eras. Players command British, French, Spanish, or American fleets. A referee assesses actions, and success is determined by rolling sixes while avoiding ones, using a matrix system.
- Players:
- 2–12
- Time:
- 60 min
- Min. Age:
- 12
War for America: The American Revolution, 1775-1782
boardgame
- Players:
- 1–2
- Time:
- 480–1200 min
- Min. Age:
- 16
1775: Rebellion
boardgame
- Players:
- 2–4
- Time:
- 60–120 min
- Min. Age:
- 10
Hidden Strike: American Revolution
boardgame
- Players:
- 1–5
- Time:
- 60–120 min
- Min. Age:
- 0
With Washington To Glory: Rules for the American Revolution 1776-1783
boardgame
"With Washington To Glory" is a tactical wargame system for the American Revolution covering 1775 to 1784 at the brigade level. Features include historical organization, rated leaders, a point system, terrain generation, and support for any scale without rebasing, allowing a 20,000-man battle in 3 to 4 hours.
- Players:
- 2–8
- Time:
- 180–240 min
- Min. Age:
- 12
A Ruinous Victory
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
Bloody Red Flag
boardgameexpansion
- Players:
- 2–30
- Time:
- 240 min
- Min. Age:
- 14
Far Distant Ships
boardgame
- Players:
- 2–4
- Time:
- 60–120 min
- Min. Age:
- 12
Supply Lines of the American Revolution: The Northern Theater, 1775-1777
boardgame
- Players:
- 2
- Time:
- 150–180 min
- Min. Age:
- 0
Campaigns of 1777
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
13: The Colonies in Revolt
boardgame
Published in Strategy & Tactics in 1985, 13: The Colonies in Revolt is a strategic board wargame simulating the American Revolutionary War from 1775 to 1781. The British player must suppress the rebellion by controlling key territories across North America.
- Players:
- 2
- Time:
- 360 min
- Min. Age:
- 12
Dawns & Departures: A Campaign System for Sharp Practice
boardgameexpansion
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
Spurs and Sprockets: Revolutionary Decks
boardgame
- Players:
- 2–3
- Time:
- 30 min
- Min. Age:
- 6
18th Century Wars of Absolutism: The Caribbean Naval Campaign
boardgameexpansion
- Players:
- 2–99
- Time:
- –
- Min. Age:
- 12
Princeton 1777
boardgame
- Players:
- 1–2
- Time:
- 60–120 min
- Min. Age:
- 12
Freeman's Farm 1777
boardgame
- Players:
- 1–2
- Time:
- 30–60 min
- Min. Age:
- 13
Liberty or Death: The American Insurrection
boardgame
- Players:
- 1–4
- Time:
- 180–360 min
- Min. Age:
- 14
Gentlemen Generals: War in the 18th Century
boardgame
- Players:
- 2–6
- Time:
- 180–380 min
- Min. Age:
- 12
Redcoat
boardgame
The Bicentennial Wargame (Redcoat) combines an American Revolutionary War campaign map with miniature battles. Players manage regional control, historical troop schedules, seasonal phases, and detailed morale, shooting, and combat mechanics across three included rule booklets.
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 0
Light Bobs
boardgame
- Players:
- 2–4
- Time:
- 90–180 min
- Min. Age:
- 12
American War of Independence: Campaign Set 1 – The Northern Theatre
boardgame
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 12
Deal or Duel
boardgame
- Players:
- 2–6
- Time:
- –
- Min. Age:
- 10