Kinfire Chronicles: Night's Fall
boardgame
- Players:
- 1–4
- Time:
- 45–60 min
- Min. Age:
- 14
Nevsky: Teutons and Rus in Collision 1240-1242
boardgame
- Players:
- 1–2
- Time:
- 60–360 min
- Min. Age:
- 14
Axis & Allies: China and France expansion counter sheet
boardgameexpansion
- Players:
- 2–5
- Time:
- 180 min
- Min. Age:
- 12
A Glorious Chance: The Naval Struggle for Lake Ontario in the War of 1812
boardgame
- Players:
- 1
- Time:
- 120–240 min
- Min. Age:
- 13
Dead Cells: The Rogue-Lite Board Game
boardgame
- Players:
- 1–4
- Time:
- 45 min
- Min. Age:
- 14
Titan
boardgame
This classic fantasy monster board game from Avalon Hill features deep strategies. Players recruit creatures on a masterboard and fight on separate battleboards. Points strengthen their Titan, whose death causes elimination. The last surviving Titan rules all and wins the game.
- Players:
- 2–6
- Time:
- 30–240 min
- Min. Age:
- 12
Cruel Necessity (Deluxe Edition): The English Civil Wars 1640-1653
boardgame
- Players:
- 1
- Time:
- 60 min
- Min. Age:
- 13
Hubris: Twilight of the Hellenistic World
boardgame
- Players:
- 1–3
- Time:
- 30–500 min
- Min. Age:
- 10
The Beastlord
boardgame
The Beastlord is a fantasy wargame featuring hidden movement, magic, spies, and monsters. It utilizes a strategic map and tactical encounter zones. Secret victory conditions and asymmetric goals ensure high replayability and tension.
- Players:
- 2–4
- Time:
- 120 min
- Min. Age:
- 12
Vrahode: The Calteeryn Ascension
boardgame
- Players:
- 1–6
- Time:
- 60–120 min
- Min. Age:
- 14
Asteroid Field X
boardgame
- Players:
- 2–4
- Time:
- 240–300 min
- Min. Age:
- 12
Jackson & Sheridan: The Valley Campaigns
boardgame
- Players:
- 1–2
- Time:
- 30–120 min
- Min. Age:
- 13
Mohawk
boardgame
"Mohawk" is a French and Indian War wargame featuring a mounted color map, 176 counters, and tactical inset maps. Strategic gameplay revolves around troop movement, militia mustering, supply lines, fort construction, and native diplomacy to achieve regional conquest.
- Players:
- 2
- Time:
- 240 min
- Min. Age:
- 14
Before Waterloo: The 1814 Expansion
boardgameexpansion
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
Bomber: A Game of Daylight Bombing of Europe, 1943-1944
boardgame
Bomber is a two-player strategy game recreating decisive World War II air battles in Europe. Players command historical aircraft across hex-grid maps through structured phases. The game ends after 33 turns, and the player with the most victory points wins the match.
- Players:
- 2
- Time:
- 90 min
- Min. Age:
- 12
Ancient Souls: Fenrir
boardgame
- Players:
- 1
- Time:
- 45–60 min
- Min. Age:
- 14
Cactus Air Force: Air War Guadalcanal
boardgame
- Players:
- 1–4
- Time:
- 90 min
- Min. Age:
- 13
Sumo Fight
boardgame
- Players:
- 1–4
- Time:
- 5–60 min
- Min. Age:
- 10
The Conquerors
boardgame
The Conquerors: The Romans and The Macedonians is a strategic simulation of Roman expansion after the Second Punic War, covering the Macedonian and Syrian conflicts. A separate scenario focuses on the conquests of Alexander the Great.
- Players:
- 2
- Time:
- 240 min
- Min. Age:
- 12
Amerika
boardgame
- Players:
- 2–3
- Time:
- 120 min
- Min. Age:
- 12
The Great Invasion: The Gettysburg Campaign June 24 – July 3, 1863
boardgame
The Great Invasion is a two-player strategic wargame covering Lee's 1863 invasion of the North. Over ten turns, players maneuver Confederate divisions, Union corps, and cavalry. The area-based map features terrain effects influencing movement and combat strength throughout the theater.
- Players:
- 2
- Time:
- 180 min
- Min. Age:
- 12
Axis & Allies
boardgame
Axis and Allies is a World War II strategy game for up to five players in two teams. On a world map, players control military units like infantry and armor, coordinate attacks, manage resources, and invest in experimental technologies to win.
- Players:
- 2–5
- Time:
- 180 min
- Min. Age:
- 12
Gettysburg: Will Lee Turn? Lee Has Turned!
boardgame
- Players:
- 1–2
- Time:
- 30–60 min
- Min. Age:
- 10
Prussia's Defiant Stand
boardgame
The board game recreates Frederick the Great's preemptive strike and the start of the Seven Years' War. Players use a card-driven system for maneuvers, sieges, and supply to secure Prussia's survival against overwhelming European coalitions.
- Players:
- 2
- Time:
- 180 min
- Min. Age:
- 12