Hände weg von Mississippi
boardgame
- Players:
- 2–4
- Time:
- 20 min
- Min. Age:
- 8
Art Robbery
boardgame
- Players:
- 2–5
- Time:
- 20 min
- Min. Age:
- 8
Min häst
boardgame
Children's game about saving horses from thieves. Players move from the farm to the mountain hideout, free the animals, and bring them back. The participant who saves the most valuable horses wins.
- Players:
- 2–4
- Time:
- –
- Min. Age:
- 8
Herdvana
boardgame
- Players:
- 2–10
- Time:
- 30–60 min
- Min. Age:
- 8
Haltet den Dieb
boardgame
In this card game, players try to complete the stories of eight thieves. From ten stacks, players draw cards to collect the five parts of a story in the correct order. The first person to gather all parts of a single story wins the game.
- Players:
- 2–8
- Time:
- 20 min
- Min. Age:
- 8
EXIT: The Game – Theft on the Mississippi
boardgame
- Players:
- 1–4
- Time:
- 45–90 min
- Min. Age:
- 12
Arsene Lupin contre Sherlock Holmes
boardgame
- Players:
- 3–8
- Time:
- 60–120 min
- Min. Age:
- 12
The Key: Theft at Cliffrock Villa
boardgame
- Players:
- 1–4
- Time:
- 15–20 min
- Min. Age:
- 8
Caper
boardgame
Players assume the role of jewel thieves attempting to steal gems from secure locations and return them to their hideout. The game features exceptional components, including a multi-level board and detailed metal miniature tools.
- Players:
- 2–4
- Time:
- 60 min
- Min. Age:
- 9
The Big Score: Crack the Safe
boardgameexpansion
- Players:
- 1–6
- Time:
- 30–60 min
- Min. Age:
- 10
Chopper Chase
boardgame
Chopper Chase from Milton Bradley's Flipsiders series is a miniature cassette-shaped board game. One player flees as a bank robber to the border, while the other hunts them by helicopter. Movement is determined by spinners.
- Players:
- 2
- Time:
- 20 min
- Min. Age:
- 7
Complices
boardgame
- Players:
- 2
- Time:
- 15–25 min
- Min. Age:
- 8
CITY Alarm
boardgame
- Players:
- 2–4
- Time:
- 15 min
- Min. Age:
- 6
Klunker
boardgame
In Klunker, players specialize in collecting specific jewelry types, similar to Bohnanza. They manage store windows and safes, buying and trading cards. Collecting four matching items yields banknotes. The game ends when the deck is depleted, and the richest player wins.
- Players:
- 3–5
- Time:
- 30 min
- Min. Age:
- 10
Dice Heist
boardgame
- Players:
- 2–5
- Time:
- 20 min
- Min. Age:
- 14
Cat Capers: Museum Heist
boardgame
- Players:
- 2–6
- Time:
- 20–40 min
- Min. Age:
- 8
Forest Shuffle: Sheep / Robber Promo Card
boardgameexpansion
- Players:
- 2–5
- Time:
- –
- Min. Age:
- 0
Hour of Glory: Stronghold Kit
boardgame
Hour of Glory is a tactical game for 2 to 4 players. Up to three Allied agents attempt to infiltrate an enemy stronghold stealthily or by force to steal secrets. Another player acts as the Stronghold Commander, deploying guards and trying to stop the intruders before a strict sixty-minute mission timer runs out and escape becomes impossible.
- Players:
- 2–4
- Time:
- 60 min
- Min. Age:
- 12
Master Thief
boardgame
- Players:
- 3–6
- Time:
- 15–30 min
- Min. Age:
- 10
Laß dich nicht erwischen!
boardgame
- Players:
- 3–5
- Time:
- 30 min
- Min. Age:
- 8
Stop Thief
boardgame
In this electronic detective game, players hunt an invisible, computer-controlled thief. Using an electronic crime scanner, you listen to audio clues like footsteps or alarms. The first investigator to track down the criminal, make an arrest, and earn 2500 dollars wins the game.
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 10
15 Minute Heist
boardgame
- Players:
- 1–4
- Time:
- 10–15 min
- Min. Age:
- 8
Burglar's Blitz
boardgame
- Players:
- 2–6
- Time:
- 15–30 min
- Min. Age:
- 8
The Specialists
boardgame
- Players:
- 1–4
- Time:
- 30–75 min
- Min. Age:
- 14