Great Western Trail: New Zealand
boardgame
- Players:
- 1–4
- Time:
- 75–150 min
- Min. Age:
- 12
Waste Knights: Second Edition – Beyond the Horizon: Castaway
boardgameexpansion
- Players:
- 1–4
- Time:
- 90–180 min
- Min. Age:
- 14
The New Zealand Wars: Skirmish Rules and Campaign Rules for the Waikato War 1863-1864
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
New Zealand (fan expansion for Age of Steam)
boardgameexpansion
- Players:
- 3–6
- Time:
- 120 min
- Min. Age:
- 0
Wellington
boardgame
Wellington is a rare strategy game on a 10x10 grid inspired by pentomino shapes. Players place buildings to capture Parliament and the opposing Duke or control territory. The game also includes rules for a solitaire version.
- Players:
- 1–2
- Time:
- 30 min
- Min. Age:
- 10
Smooth & Rifled: The New Zealand Wars
boardgameexpansion
- Players:
- 2–4
- Time:
- –
- Min. Age:
- 12
Waste Knights: Second Edition – Beyond the Horizon
boardgameexpansion
- Players:
- 1–4
- Time:
- 90–180 min
- Min. Age:
- 14
Destinationz
boardgame
Players act as tourists visiting New Zealand in this board game. The goal is to visit assigned destinations and return to the starting point. Movement uses dice, single steps, or flights. Landing on opponents allows players to burden them with extra destinations to complete first.
- Players:
- 2–6
- Time:
- –
- Min. Age:
- 8
Old School Tactical: For The Empire
boardgameexpansion
- Players:
- 2
- Time:
- 60–120 min
- Min. Age:
- 14
World War III: Team Yankee – NATO Forces
boardgameexpansion
- Players:
- 2–4
- Time:
- 120 min
- Min. Age:
- 14
Maori: Warriors of the Long White Cloud – Clan Warfare in New Zealand
boardgame
Maori is a strategic conflict game for 1 to 4 players featuring Polynesian clan warfare. Players build canoes and train warriors to defend their home village and attack rivals. If the Head Chieftain is killed, the game is immediately lost.
- Players:
- 1–4
- Time:
- 60–90 min
- Min. Age:
- 12
Maori Wars: The New Zealand Land Wars, 1845-1872
boardgame
Maori Wars simulates the 1845-1872 uprisings in New Zealand against British colonial forces. The wargame features historical scenarios with quick play times, terrain rules, and shifting tribal alliances throughout the conflict.
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 12
Fisher & Paykel Healthcare 50th Anniversary Game
boardgame
- Players:
- 2–4
- Time:
- 40–80 min
- Min. Age:
- 8
Blood & Steel: Victorian Age Combat 1837-1901 – Core Rulebook
boardgame
- Players:
- 2–4
- Time:
- –
- Min. Age:
- 0
Maori Wars
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
Gallipoli, 1915: Churchill's Greatest Gamble
boardgame
- Players:
- 1–4
- Time:
- 240 min
- Min. Age:
- 16
Anzac Cove
boardgame
- Players:
- 1
- Time:
- 15–30 min
- Min. Age:
- 10
Te Kuiti
boardgame
- Players:
- 1–2
- Time:
- 20 min
- Min. Age:
- 6
Western Desert
boardgame
Western Desert is a complex two-player wargame simulating the campaigns in Egypt and Libya from 1940 to 1943. Featuring two maps, 480 counters, and the Europa rules system, it covers the ground battles, air operations, and peripheral theaters.
- Players:
- 2
- Time:
- 180 min
- Min. Age:
- 0
The New Zealand Wars
boardgame
- Players:
- 2–6
- Time:
- 60 min
- Min. Age:
- 14
Kiwi Scrabble
boardgame
- Players:
- 2–4
- Time:
- 60–90 min
- Min. Age:
- 10
Undaunted: North Africa
boardgame
- Players:
- 2
- Time:
- 45–60 min
- Min. Age:
- 14
Rugby Aotearoa
boardgame
- Players:
- 2–4
- Time:
- 20 min
- Min. Age:
- 5
Monopoly: The Here & Now New Zealand Edition
boardgame
- Players:
- 2–6
- Time:
- 90 min
- Min. Age:
- 8