Analog Games Analog Games

mechanic

Induction

Eleusis

Eleusis

boardgame

Eleusis is a card game for four to eight players that simulates the scientific method. One player creates a secret rule representing nature's laws. The other players play cards to form hypotheses, racing to deduce the rule through experimentation and falsification.

Players:
4–8
Time:
20 min
Min. Age:
10
Tomadaca

Tomadaca

boardgame

Players:
2–3
Time:
20–30 min
Min. Age:
8
Rosetta: The Lost Language

Rosetta: The Lost Language

boardgame

Players:
2–5
Time:
25 min
Min. Age:
8
Craft my Agenda

Craft my Agenda

boardgame

Players:
3–6
Time:
20–25 min
Min. Age:
10
Cypherpunk

Cypherpunk

boardgame

Players:
1–5
Time:
60–90 min
Min. Age:
14
WORD TO WHO

WORD TO WHO

boardgame

Players:
2–99
Time:
30–60 min
Min. Age:
17
If Then

If Then

boardgame

Players:
2–6
Time:
15–20 min
Min. Age:
10
Zendo Cards

Zendo Cards

boardgameexpansion

Players:
3–6
Time:
60 min
Min. Age:
8
Ultimate Mastermind

Ultimate Mastermind

boardgame

Ultimate Mastermind is an advanced version of the classic game. One player sets a secret five-peg code that the other must guess within twelve tries using feedback. Players alternate roles, and the participant with the lowest total score after several rounds wins the game.

Players:
2
Time:
10 min
Min. Age:
8
Hellseher

Hellseher

boardgame

Players:
2
Time:
–
Min. Age:
0
A Message From The Stars

A Message From The Stars

boardgame

Players:
2–8
Time:
45 min
Min. Age:
11
Captain's Crew

Captain's Crew

boardgame

Players:
2–6
Time:
15–40 min
Min. Age:
10
Haggle

Haggle

boardgame

Haggle is a trading and deduction game for large groups, played at parties or all day. Players exchange colored cards and information to satisfy secret scoring rules set by a moderator, aiming to assemble the most valuable hand of cards before the deadline.

Players:
10–100
Time:
120–300 min
Min. Age:
10
The Strange Forgeries of Mr. S.C.Rheber

The Strange Forgeries of Mr. S.C.Rheber

boardgame

Players:
3–7
Time:
45–60 min
Min. Age:
12
Genius Rules

Genius Rules

boardgame

In Genius Rules, players try to place historical figures according to the moderator's secret rule. The moderator corrects wrong moves and strategically controls information. The first player to correctly guess the rule wins the game.

Players:
2–4
Time:
10 min
Min. Age:
10
Zendo

Zendo

boardgame

Zendo is an inductive logic game where a moderator sets a secret rule. Players build structures and analyze them to deduce this hidden rule. The first participant who successfully guesses the correct rule wins the entire game.

Players:
2–6
Time:
15–60 min
Min. Age:
12
Prisoner's Trilemma Game Theory in Action

Prisoner's Trilemma Game Theory in Action

boardgame

Players:
2–6
Time:
45–60 min
Min. Age:
10
The Only Word: the Party Word Game

The Only Word: the Party Word Game

boardgame

Players:
1–12
Time:
10–20 min
Min. Age:
6
The Only Word Cubes

The Only Word Cubes

boardgame

Players:
1–12
Time:
10–30 min
Min. Age:
6
Master Word Pocket Version

Master Word Pocket Version

boardgame

Players:
3–6
Time:
5–15 min
Min. Age:
12
Le métier secret

Le métier secret

boardgame

Players:
2
Time:
15 min
Min. Age:
6
Signal: Unplugged

Signal: Unplugged

boardgame

Players:
2–4
Time:
20–25 min
Min. Age:
7
Things in Rings

Things in Rings

boardgame

Players:
2–6
Time:
20 min
Min. Age:
6
Mao

Mao

boardgame

Mao is a card game where players must figure out the rules themselves through trial and error, as explaining them is forbidden. The goal is to shed all cards, and round winners often invent new secret rules.

Players:
2–20
Time:
5–60 min
Min. Age:
13