Eagles of the Gulf!
boardgameexpansion
Eagles of the Gulf! Part I was published in Battleplan #9 as an expansion for GDW's Air Superiority series. Serving as ground support for Desert Falcons, it required multiple base games, necessitating a magazine release. Following Battleplan's cancellation, subsequent parts were published in the Air Power newsletter.
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
Air Superiority
boardgame
This complex hex-based simulation depicts modern jet fighter combat. Each aircraft uses individual stats, paper logs for flight data and weapons, and counters on the map. Movement, radar locking, and cumulative damage are resolved using combat charts and ten-sided dice. Victory is achieved through predefined scenarios.
- Players:
- 1–6
- Time:
- 60–240 min
- Min. Age:
- 12
Air Strike
boardgameexpansion
Air Strike is an expansion for Air Superiority adding modern ground combat rules. It introduces 32 aircraft types, various ground attack weapons, air defense units, six maps, and 25 new scenarios for solitaire and multiplayer play.
- Players:
- 1–6
- Time:
- 60 min
- Min. Age:
- 12
Desert Falcons
boardgameexpansion
This expansion for Air Superiority offers new aircraft and scenarios to portray air battles over the Middle East from the 1950s through the 1980s. It expands the base game with historical tactical conflicts.
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 12
The Speed of Heat
boardgame
The Speed of Heat is a tactical air combat simulation for the Korean and Vietnam conflicts. Each turn represents 12 seconds. Jets fly using real aerodynamic data. It builds upon GDW's Air Superiority rules and includes maps, counters, and rulebooks.
- Players:
- 2
- Time:
- 150 min
- Min. Age:
- 12