Analog Games Analog Games

category

Korean War

Platoon Commander: Korea 1950

Platoon Commander: Korea 1950

boardgame

Players:
2
Time:
45–120 min
Min. Age:
0
The Face of Modern Battle: Skirmish Combat Rules 1950-Present

The Face of Modern Battle: Skirmish Combat Rules 1950-Present

boardgame

The Face of Modern Battle is an advanced tactical miniatures game covering modern conflicts from 1950 to the present. Players command infantry and vehicles at the squad level using a comprehensive ruleset focused on skill rather than pure chance.

Players:
2
Time:
120 min
Min. Age:
12
Cold War Commander: Fast-Play Tabletop Wargame Rules for Combined-Arms Operations, 1946+

Cold War Commander: Fast-Play Tabletop Wargame Rules for Combined-Arms Operations, 1946+

boardgame

Cold War Commander is a tabletop wargame for battles from the First Indo-China War to the present. Players command forces from company to division level in 2 to 3 hours. The 140-page rulebook supports miniature scales from 2mm to 28mm without requiring any re-basing.

Players:
2
Time:
150 min
Min. Age:
12
Plentiful Food Bounty

Plentiful Food Bounty

boardgame

Players:
4–6
Time:
15–30 min
Min. Age:
12
Encounter above the Yalu

Encounter above the Yalu

boardgame

Players:
1–2
Time:
20–45 min
Min. Age:
0
Fly Fight Win: Honcho

Fly Fight Win: Honcho

boardgame

Players:
2–8
Time:
90–180 min
Min. Age:
10
Mig Madness: Jet vs. Jet Combat

Mig Madness: Jet vs. Jet Combat

boardgame

Players:
8
Time:
–
Min. Age:
0
Twentieth Century

Twentieth Century

boardgame

Players:
0
Time:
–
Min. Age:
0
The Forgotten War: Korea

The Forgotten War: Korea

boardgame

Korea, The Forgotten War is a platoon-level wargame about the Korean War. It includes three scenarios with separate maps and counters: Naktong Bulge, Chosin, and Chipyong-Ni. The rules cover combat, air support, tanks, and logistics.

Players:
2
Time:
240 min
Min. Age:
12
MacArthur's War

MacArthur's War

boardgame

MacArthur's War is a Korean War simulation depicting the historical campaign and hypothetical attacks on China. Players take the roles of UN Commander MacArthur or the Chinese General Staff to manage the conflict.

Players:
2
Time:
90 min
Min. Age:
12
The Endless Bugle Call

The Endless Bugle Call

boardgame

Players:
1–2
Time:
60–180 min
Min. Age:
0
38th Parallel

38th Parallel

boardgame

Korean War is a strategic simulation of the Korean conflict by Simulation Design Corporation. Distributed in a ziplock bag, the wargame includes one map, 228 cardboard counters, and the rulebook.

Players:
1–2
Time:
120 min
Min. Age:
14
Blood Red Skies: MiG Alley!

Blood Red Skies: MiG Alley!

boardgameexpansion

Players:
2–99
Time:
30–60 min
Min. Age:
12
Air Duel: Danger Zone

Air Duel: Danger Zone

boardgame

Danger Zone is a two-player board game of aerial combat where jet pilots try to shoot down opposing fighters. Featuring six scenarios from the Korean War to Desert Storm, the game was released in 1998 in a strictly limited convention edition.

Players:
2
Time:
45 min
Min. Age:
12
MIG Alley Ace

MIG Alley Ace

boardgame

MiG Alley Ace is a quick and easy jet air combat game covering the era from 1945 to the start of missiles. Based on Avalon Hill’s Mustangs, it is designed for a hex-map and miniatures, but includes printable paper counters and a map in the rules.

Players:
1–8
Time:
120 min
Min. Age:
12
Korea the Mobile War 1950-1951

Korea the Mobile War 1950-1951

boardgame

Players:
1–6
Time:
–
Min. Age:
0
KOREA 2005: The ROK Goes North

KOREA 2005: The ROK Goes North

boardgameexpansion

Korea 2005 The ROK Goes North is an update and expansion for the wargame Korea '95. Featuring new scenarios, counters, and deployment charts, the release was available both as a standalone game and as a dedicated expansion set.

Players:
1–2
Time:
300 min
Min. Age:
12
MiG Alley: Air War Over Korea 1951

MiG Alley: Air War Over Korea 1951

boardgame

Players:
2
Time:
–
Min. Age:
0
Frontlines: Korea 1950-53

Frontlines: Korea 1950-53

boardgame

Players:
2–8
Time:
–
Min. Age:
12
Korea: Fire and Ice

Korea: Fire and Ice

boardgame

Players:
1–4
Time:
180–600 min
Min. Age:
12
The Gauntlet

The Gauntlet

boardgame

The Gauntlet simulates the 1950 Chongchon battle in Korea, where Chinese forces nearly overran the UN Eighth Army. The wargame features armor, infiltration tactics, an air system, and options for UN reinforcements or advancing to the Yalu. Scale is 4 km per hex and one day per turn.

Players:
2
Time:
–
Min. Age:
12
Blood Red Skies: US Ace Pilot – Royce Williams

Blood Red Skies: US Ace Pilot – Royce Williams

boardgameexpansion

Players:
2–99
Time:
30–60 min
Min. Age:
12
BelloLudi: World War II – Skirmish Game 1939-1945

BelloLudi: World War II – Skirmish Game 1939-1945

boardgame

Players:
1–10
Time:
–
Min. Age:
14
Hunters over Korea: A Solitaire Game of Air Combat over Korea (1950-1953)

Hunters over Korea: A Solitaire Game of Air Combat over Korea (1950-1953)

boardgame

Players:
1
Time:
30 min
Min. Age:
10