The Sydymic Outworlds Cluster
(2004)
| Publisher: | Game Designers' Workshop (GDW Games), QuikLink Interactive Inc. |
| Designers: | Martin Dougherty |
| Artists: | (Uncredited) |
| Mechanics: | Attribute/Stat Based (STR, CON, PER, etc), Dice (Primarily d6), Lifepath Character Generation (Character starts at birth), Race Based (Player Race/Species affects gameplay), Random Attribute Generation (during Character Creation), Skill Based (buy or gain skills) |
| Genre: | Science Fiction |
The Sydymic Outworlds are at the very edge of Imperial space. Most trade is internal, but a considerable amount of cross-border dealing goes on (originally mainly at Ked, now moving elsewhere) between Imperial firms and their counterparts in the Khuur League and beyond. The cluster is also important as a link on the Jump-4 route into Gateway sector and thus sees official Imperial vessels passing through its ports and some long-range ships from Gateway Sector going the other way (mainly from the Galian Federation).
Alternative names:
The Sydymic Outworlds Cluster
Last Updated: 2025-08-19 12:17:39 UTC
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