21 Vehicles
2015 • 0-0 Players • Age 0+
Who is this game suitable for?
If you like role-playing games and enjoy playing genres like Science Fiction, this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Dice, Lifepath Character Generation, Point Based, Race Based, Random Attribute Generation und Skill Based...
Game Data
- Publisher
- Independence Games
- Designers
- Michael J. Bengsten, Michael J. Johnson
- Artists
- Ian Stead, Bradley Warnes
- Mechanics
- Attribute/Stat Based (STR, CON, PER, etc), Dice (Primarily d6), Lifepath Character Generation (Character starts at birth), Point Based (allocate points to get skills, powers, etc), Race Based (Player Race/Species affects gameplay), Random Attribute Generation (during Character Creation), Skill Based (buy or gain skills)
- Genre
- Science Fiction
Need a ride?
21 Vehicles is the first book in a new series set within our Clement Sector setting for Traveller. Within this publication are details and illustrations of twenty-one civilian and military vehicles that can be typically found within the Clement Sector.
This includes such vehicles as:
The American Dreams RetroWheels Gravcycle - A sporty vehicle seen as a statement of freedom by the youth of Cascadia.
The GUV/S Ship Utility Vehicle - An enclosed alternative to the venerable air/raft.
The Swiftwing Suborbital Hypersonic Passenger Transport - Offering fast transit from one city to another!
The AMV/G Combat Car - A venerable armored troop carrier.
The AufzugPanzer Selbstfahrlafette APz.Sfl.VI Ausf C Langen Arm self-propelled rail gun - The Hub Federation's primary self-propelled artillery!
Each of these vehicles has been designed using Supplement 5-6: The Vehicle Handbook which is available from Mongoose Publishing and thus can readily be used within any setting using the Mongoose Traveller rules system. The vehicles can be used with other Traveller settings as well with a minimum of effort.
Climb aboard!
Alternative names
Load comments...