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boardgame· 2024

Mythic Mischief Vol. II

In the standalone sequel to Mythic Mischief, rival student factions compete to get others caught by the Groundskeeper while avoiding capture themselves. Gargoyles, Gnomes, Werewolves, and Fairies use unique abilities, manipulate hedge walls, and collect tomes to upgrade powers. The first to 10 points or with the most points after lunch wins.

If you like the mechanics Action Points, Variable Player Powers, Grid Movement , you will enjoy this game.

This game belongs to the family Game: Mythic Mischief, Theme: School / College / University, Theme: Books / Libraries, Crowdfunding: Kickstarter.

This game falls under the category: Miniatures, Abstract Strategy, Fantasy.

Mythic Mischief Vol. II
Players
1–4
Duration
45–90 min
Age
14+

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