boardgame· 1981
Economy
In 'Economy', players act as countries developing resources to build an industrial civilization. Overcoming population limits, famine, and disease, they establish infrastructure, trade, and advance through industrial eras—from agriculture to steel, chemical, and electrical industries. The first player to successfully build and operate a supersonic passenger airliner wins the game.
If you like the mechanics Trading, Simulation, Pick-up and Deliver , you will enjoy this game.
This game falls under the category: Civilization, Industry / Manufacturing, Educational, Territory Building.
- Players
- 3–7
- Duration
- –
- Age
- –+
Offers
- No offers.
Rating
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