rpgitem· 1995
Virtual Realities 2.0
The second edition expands the Matrix rules from the core book. It adds numerous new options, abilities, and equipment to enhance and deepen your cyberspace gameplay experience.
If you like the genres Fantasy (Modern Urban Fantasy), Science Fiction (Cyberpunk) , this game is for you.
If you like the mechanics Attribute/Stat Based (STR, CON, PER, etc), Exploding Dice (Die may 'explode' into a second roll), Dice (Primarily d6), Skill Based (buy or gain skills), Race Based (Player Race/Species affects gameplay), Dice Pool (Roll multiple dice vs target), Point Based (allocate points to get skills, powers, etc) , you will enjoy this game.
This game falls under the category: Sourcebook (rules/options to enhance play).
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