rpgitem· 2009
Grim War
Grim War is a Wild Talents roleplaying sourcebook by Greg Stolze and Kenneth Hite, blending superheroes, mutants, and a new spirit-summoning magic system. Using Reign's company rules, players can join or oppose a dozen detailed sorcerous cabals and factions. Extensive background chapters allow for campaigns set throughout the 20th and 21st centuries, letting players shape the war's course.
If you like the genres Action / Adventure (Superheroes), Occult (Magic), History (Alternative) , this game is for you.
If you like the mechanics Dice (Primarily d10), Skill Based (buy or gain skills), Attribute/Stat Based (STR, CON, PER, etc), Point Based (allocate points to get skills, powers, etc), Roll and keep (4k2 means roll 4 and keep 2), Dice Pool (Roll multiple dice vs target) , you will enjoy this game.
This game falls under the category: Sourcebook (rules/options to enhance play), Campaign Setting (game world).
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