High Tech Enemies
1992 • 0-0 Players • Age 0+
Who is this game suitable for?
If you like role-playing games and enjoy playing genres like Action / Adventure (Superheroes), this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Dice, Hex-based, Point Based und Skill Based...
Game Data
- Publisher
- Hero Games, Iron Crown Enterprises
- Designers
- Sean Patrick Fannon
- Artists
- Storn Cook, Greg Smith
- Mechanics
- Attribute/Stat Based (STR, CON, PER, etc), Dice (Primarily d6), Hex-based (uses hex terrain for move/combat), Point Based (allocate points to get skills, powers, etc), Skill Based (buy or gain skills)
- Genre
- Action / Adventure (Superheroes)
From the back cover: "High Tech Enemies is the definitive sourcebook for high-tech villainy. This book is full of everything that every good Champions campaign needs: powered armor, robots, gadgets, androids, huge machines, cyborgs - the list goes on and on. Now your heroes can battle mutants that can mentally control electronics, match witch with mega-villains and their arsenal of devices and armies of agents, and encounter cyborgs from another world. What more oculd you possibly want?"
Approximately fourty characters are listed within, in six groups: the technophilic Cy-Force, the technophilic would-be world-conquerers Master Control, the brutes-for-hire The Destruction Company, the temporally-displaced Wormhole Gang, the renegade military H.A.W.C.S., an group of mutants with the ability to suppress or disrupt technology going by the name of the Anti-Tech League, and a small number of independent villians and antiheroes.
Alternative names
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