Blade Barrier
2017 • 0-0 Players • Age 0+
Who is this game suitable for?
If you like role-playing games and enjoy playing genres like Fantasy (High Fantasy), this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Dice, Level Based, Race Based und Skill Based...
Game Data
- Publisher
- Ennead Games
- Designers
- Chris Kentlea
- Artists
- Lord Zsezse Works
- Mechanics
- Attribute/Stat Based (STR, CON, PER, etc), Dice (Primarily d20), Level Based (Earn XP and level up), Race Based (Player Race/Species affects gameplay), Skill Based (buy or gain skills)
- Genre
- Fantasy (High Fantasy)
For many a seasoned adventurer and explorer, magic can become, whilst still a useful tool, boring. You know what a certain spell is effective for, or how potent you need to be to use the spell found on a scroll.
The Spell Options series is a way of tweaking existing spells without using feats. You can change the colour, make the spell weaker and thus easier to cast or make them more powerful but unstable.
This volume focuses on Blade Barrier, a mid- range spell that can harm any who try to pass through it.
Inside you'll find:
Basic and simple core rules or tweaking spells
Optional rules for when you want to use this system, but feel it is a bit overpowered
The Spell Options system tweaks your spells, but at a cost in spell levels. Assuming you know the spell in the first place you can then customise it in one of three ways: Cosmetic, Beneficial, and Penalties.
Cosmetic Changes change the way a spell looks. These options do not cost SL(spell levels).
Benefits increase the potency of the spell in some way but make it harder to cast.
Penalties reduce the potency of the spell in some way but make it easier or less draining to cast.
These can be combined in various ways to turn an "ordinary" spell into something that makes your opponent go "Wait..just what spell is it they are casting?"
Example options include...
Cosmetic - Blade type : Changes what blade type the barrier is made from
Benefit - Bleed : Those who pass through suffer minor bleeding damage
Penalty - Tiny Gaps : Tiny creatures can pass through unharmed
Alternative names
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